| The Black Wyrm's Lair Terms of Use |
Help
Search
Members
Calendar
|
Jul 26 2008, 12:35 AM
Post
#1
|
|
|
Retired team member Posts: 490 Joined: 8-April 08 From: U.S.A |
I've been going through all the dialogue files in BG2 looking for opportune moments in which Halbo can interject. The list I've made is getting quite long, so I thought I'd ask these questions before I go ahead and code all his blabber.
Just how much should Halbo interject? Is more better? Or do people find constant interruptions more annoying than enjoyable? I know that I've encountered some mods that just seem to have TOO much to say (in my opinion) or they speak up in places in which they shouldn't be able to. I don't want Halbo to do that, but I do want to provide plenty of dialogue, too. Personally, I like a happy medium. Not too much, not too little... but that's me. What does everyone else think? Opinions are very welcome! -------------------- "Once the game is over, the king and the pawn go back into the same box." - Italian Proverb
"I like criticism, but it must be my way." - Mark Twain "A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort." - Herm Albright |
|
|
|
Sir_Carnifex What's the take on tongue-wagging NPCs? Jul 26 2008, 12:35 AM
Sir-Kill heh I may not be the best for talking about banter... Jul 26 2008, 02:58 AM
Sir_Carnifex heh I may not be the best for talking about banter... Jul 26 2008, 04:15 PM
Sir-Kill oh sod! I just gone and wet meself! Jul 26 2008, 06:54 PM
Sir_Carnifex Please, let's be SERIOUS!!!
:gla... Jul 27 2008, 12:03 AM
Riviera I'm actually a "the more the better... Aug 14 2008, 09:22 PM
Sir_Carnifex Scenery dialogue (the comments at beginnings of du... Aug 15 2008, 03:40 AM![]() ![]() |
|
Lo-Fi Version | Time is now: 1st November 2025 - 03:03 PM |