The Black Wyrm Lair Forums
The Black Wyrm's Lair Terms of Use Help Search Members Calendar

Welcome Guest ( Log In | Register )

> NPC mod paradigm
jastey
post Nov 22 2005, 09:34 PM
Post #1





Forum Member
Posts: 1366
Joined: 22-August 04
From: Germany




Oookay this might sound like a stupid question but which of the available NPC mods do you consider to be a good example of "necessary" coding features in current WeiDU language? (With necessary I mean all these things like interjections, NPC-dilaogue CHAINS, fate spirit dialogue and epilogue in ToB etc., all packed up in a .tp2 using all the new WeiDU features I didn't catch up yet such as ONLY_IF_IT_CHANGES etc.) Still it shouldn't be too complicated (I could handle .d-.tra pairs, though.)

I am looking for an example to grap the coding only and to get to know the new WeiDU features mostly, I do not intend to steal any unique ideas or somesuch.

The reason is that I tend to learn best from examples. So far it was mostly Kelsey smile.gif

And uh-oh please this is not meant as a discussion about which modder you think codes the best and why others don't.
Go to the top of the page
 
Quote Post

Posts in this topic


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:



- Lo-Fi Version Time is now: 29th August 2025 - 07:05 AM