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> Problems, bugs
T.G.Maestro
post Jun 25 2005, 12:33 PM
Post #1





Forum Member
Posts: 110
Joined: 30-July 04
From: Esztergom, Hungary




I only tried the Pit Fiend animation so far, and it looks truly nice in-game.
There is one annyoing problem with it though, it's "speed". The animation speed is quite slow, definitely slower than it originally was in NWN - the framerate should be increased at least by 50% to get the ideal result.
This brings up multiple problems:
- the creature moves very slow, as if under the effects of a Slow spell. On the other hand, his actions happen at normal speed, causing the animation to be unsynchronized with them. Example: while the Pit Fiends swings one with his arm, the target gets hit at least two times.
- somehow the animation doesn't react to movement increase. If I add an effect to the .cre file to increase it's movement rate by 50% for example, the result is far from perfect - while the creature will get faster to it's target, it's movement animation won't get any faster (e.g. it will move at the very same speed, but to a greater distance than before). This looks as if it would use a skate, sliding from one place to another.

As a summary, it would be most useful to have the base framerate of these bams increased by a significant percent to get a normal movement speed/animation for the creature. wink.gif


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Posts in this topic
T.G.Maestro   Problems, bugs   Jun 25 2005, 12:33 PM
T.G.Maestro   NULL   Jun 25 2005, 06:41 PM
WoRm   NULL   Jun 26 2005, 04:49 AM
T.G.Maestro   NULL   Jun 26 2005, 08:30 AM
WoRm   NULL   Jun 30 2005, 03:35 AM
WoRm   NULL   Jun 30 2005, 03:40 AM
T.G.Maestro   NULL   Jun 30 2005, 07:23 AM
WoRm   NULL   Jul 2 2005, 08:08 AM
T.G.Maestro   NULL   Jul 2 2005, 12:18 PM
Galactygon   NULL   Jul 3 2005, 04:01 PM
T.G.Maestro   NULL   Jul 7 2005, 04:39 PM
WoRm   NULL   Jul 13 2005, 09:09 AM
T.G.Maestro   NULL   Jul 18 2005, 07:48 AM
WoRm   NULL   Jul 18 2005, 04:23 PM
T.G.Maestro   NULL   Jul 19 2005, 04:23 PM
Sir-Kill   NULL   Jul 19 2005, 07:18 PM
WoRm   NULL   Jul 20 2005, 05:16 AM
T.G.Maestro   NULL   Jul 20 2005, 06:46 AM
Avenger_teambg   NULL   Aug 3 2005, 03:34 PM
WoRm   NULL   Aug 6 2005, 06:56 AM


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