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> Animation Allocations, Suggestions and Discussion
Nerik
post Apr 2 2005, 12:52 PM
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Posts: 27
Joined: 18-August 04




I'm not sure about the thread title, but what I want to discuss is the use to which we put the new animations that Galactygon has put some much effort into providing for us.

One option is to improve the situation where BioWare 'made do' with an existing animation rather than add a new one, disregarding the infamous pit fiend argument, I have noticed that there is an abashi in Sendai's Enclave that is currently using a cornugon animation, and as there is an abashi animation in Bestial Animations, that could be used instead.

There are also some pretty cool looking Cambion animations (I think from IWD II) that could (of course) be used for Cambions.

Charles
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Posts in this topic
Nerik   Animation Allocations   Apr 2 2005, 12:52 PM
Galactygon   NULL   Apr 2 2005, 05:20 PM
Nerik   NULL   Apr 2 2005, 07:12 PM
Galactygon   NULL   Apr 2 2005, 08:52 PM
Nerik   NULL   Apr 2 2005, 10:17 PM
Andyr   NULL   Apr 3 2005, 10:37 PM
Nerik   NULL   Apr 4 2005, 02:11 PM
T.G.Maestro   NULL   May 26 2005, 08:39 AM
Galactygon   NULL   May 26 2005, 04:49 PM


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