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> What's the take on tongue-wagging NPCs?
Sir_Carnifex
post Jul 26 2008, 12:35 AM
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I've been going through all the dialogue files in BG2 looking for opportune moments in which Halbo can interject. The list I've made is getting quite long, so I thought I'd ask these questions before I go ahead and code all his blabber.

Just how much should Halbo interject? Is more better? Or do people find constant interruptions more annoying than enjoyable? I know that I've encountered some mods that just seem to have TOO much to say (in my opinion) or they speak up in places in which they shouldn't be able to. I don't want Halbo to do that, but I do want to provide plenty of dialogue, too. Personally, I like a happy medium. Not too much, not too little... but that's me. What does everyone else think? Opinions are very welcome!



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