Problem in Chateau Irenicus, IESDP does not specify Booleans explicitly |
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Problem in Chateau Irenicus, IESDP does not specify Booleans explicitly |
Oct 24 2015, 06:51 AM
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Master of Paradox Forum Member Posts: 248 Joined: 7-April 15 From: Canada |
I need to turn banter off in Chateau Irenicus. Now, the BanterBlockFlag(*Boolean) will do this, but it is not clear which of TRUE and FALSE will turn banter off, and which will turn it on. Does anyone know the precise working of this action?
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