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> Problem in Chateau Irenicus, IESDP does not specify Booleans explicitly
nullset
post Oct 24 2015, 06:51 AM
Post #1


Master of Paradox


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Posts: 248
Joined: 7-April 15
From: Canada




I need to turn banter off in Chateau Irenicus. Now, the BanterBlockFlag(*Boolean) will do this, but it is not clear which of TRUE and FALSE will turn banter off, and which will turn it on. Does anyone know the precise working of this action?


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nullset
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