![]() |
The Black Wyrm's Lair Terms of Use |
![]() ![]() ![]() ![]() |
![]() |
![]()
Post
#1
|
|
Forum Member Posts: 110 Joined: 30-July 04 From: Esztergom, Hungary ![]() |
I thought it would be nice to have a list of animations we can expect from this project - WoRm, if possible, please list those avatars you want to do next, and I guess even visitors of this forum can tell you which animations they would like to see in the future.
As for me, I'd be most interested in a thourough Demon/Devil collection. Also it is worth to note that once you get yourself to convert Balors for example, it would be essential to convert the animations with their specific weapon(s) - the flaming sword. -------------------- |
|
|
![]() |
![]()
Post
#2
|
|
Forum Member Posts: 110 Joined: 30-July 04 From: Esztergom, Hungary ![]() |
QUOTE Only the BG1 avatar animations (in addition to the ogre and the xvart and Drizzt) may accept clown colouring. I am wondering whether or not you can do this for other animations. And it is truly not necessary. While it would offer more options for modders, I think it is more than enough to have the classical (original) visuals available for use (I'm referring to the flaming weapons for Balors for example). PS.: I know that Balors should have LIGHTNING weapons instead of flaming ones, but since EVERY game out there uses flaming versions (and it looks better, I admit), my vote goes for the latter. -------------------- |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 24th June 2025 - 03:37 AM |