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#1
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![]() don't touch me.....I might catch somethin' Retired team member Posts: 63 Joined: 11-June 05 ![]() |
Hey there Galactygon. Just wanted to post that I might have found a possible solution for your death animation problem. I will test tonight and post tommorow but I am fairly certain that the unused MDOC,MMAX,and MKURT can actually have a weapon added to their animation and I am almost certain it DOES play the weapon animation upon death...even the twitch. there are some problems (namely having only 3 animation slots for all your animations as well as NO big foot circles)as well as benefits with this method but I will post those when I nail more of it down.
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#2
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![]() ![]() Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden ![]() |
I have never thought the Kurt animations might work upon death; I might look into that sometime during the future.
What I am really looking for are ways to give death animations to the IWD slots. But yes, this should solve a couple of problems for a couple of creatures. -Galactygon -------------------- |
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Lo-Fi Version | Time is now: 6th June 2025 - 05:52 PM |