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Jun 12 2005, 12:19 AM
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#1
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consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
I was wondering if the GUIINV CHU and the INVENTOR GUI have any hardcoded isues that I might encounter or have to be aware of. I am changing the C bams to 64x64 and coloring the I bams.
Does the INVENTOR have to be the same size that it is now? I am running out of room on the size that it is now. If not, does it have to be a multiple of some number or can it be anything at or under 800x600? can I just un-check 'has background' -------------------- |
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Jun 19 2005, 11:42 AM
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#2
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Forum Member Posts: 6 Joined: 20-May 05 From: Norway |
A week is a little late to post this but...
You can make the background as big as 640X480 if you wish to, but you will have no space for portraits and such. If one of the sub screens overlaps the portrait window the portraits will shine through the subscreen background. There should be no problem in coloring the inventory bams, just remember that the symbols in the slots are separate bams. Two more things: The engine seems to want the selected button to be the third frame in the sequence. This does not affect all the buttons though, and can't move a controll fom one window to another. -------------------- "There should be much less violence, and more nudity and kinkiness in the world."
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