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> Screenshot bg1qp, BGI Quest pack
Sir-Kill
post Sep 21 2004, 08:08 PM
Post #1


consiglieri
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Member of Graphics Dept.
Posts: 2343
Joined: 13-August 04
From: Michigan, U.S.A.




As suggested; a picture of a drow building in one of the many areas to come in your new venture through the underdark. Hope you like it.




This post has been edited by Sir-Kill: Mar 29 2005, 06:15 PM


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Salk
post Jun 17 2005, 08:26 AM
Post #2


Multiclass F/C/M


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Posts: 256
Joined: 17-October 04
From: Sweden




I like the last picture too. All are very nice except the one ripped from BG2 as it gives this extremely unpleasant sense of deja vu for all the people that have played both games. I would strongly advise about trying and replacing it with another one. I can understand finding pictures of the Underdark to implement might be difficult, but using one that was in Baldur's Gate 2 seems not really a good idea...Keep it up, SirKill! wink.gif
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Sir-Kill   Screenshot bg1qp   Sep 21 2004, 08:08 PM
jastey   NULL   Sep 22 2004, 07:39 AM
Vlasák   NULL   Sep 22 2004, 10:29 AM
hlidskialf   NULL   Sep 22 2004, 04:58 PM
Salk   NULL   Oct 20 2004, 09:31 AM
Sir-Kill   NULL   Mar 25 2005, 08:49 AM
Domi   NULL   Mar 29 2005, 03:44 PM
Sir-Kill   NULL   Mar 29 2005, 05:08 PM
Baronius   NULL   Mar 29 2005, 05:43 PM
igi   NULL   Mar 29 2005, 08:56 PM
Sir-Kill   NULL   Mar 29 2005, 09:54 PM
Awake   NULL   Mar 29 2005, 11:41 PM
Salk   NULL   Mar 30 2005, 12:09 PM
Sir-Kill   NULL   Mar 30 2005, 05:27 PM
Awake   NULL   Mar 31 2005, 01:13 AM
Salk   NULL   Jun 17 2005, 08:26 AM
Lord-Jyssev   NULL   Jul 21 2005, 04:59 AM
Sir-Kill   this is a shot of an interior for a house in the d...   Nov 18 2005, 02:13 AM
Galactygon   Am I correct to assume you used a 3D modeling tool...   Nov 18 2005, 03:32 AM
Sir-Kill   yep max7, thanks the lighting level was more for m...   Nov 18 2005, 04:05 PM
Galactygon   Not necessarily walls, but the structures are a bi...   Nov 18 2005, 06:38 PM
ronin69hof   One word..... WOW!!! :beer: roni...   Nov 18 2005, 09:06 PM
Salk   Very nice, Sir-Kill! Keep it up! :thumb:   Nov 28 2005, 07:21 AM
b04rng   Sounds great, all of it! But when is the mod a...   Nov 28 2005, 04:14 PM
Baronius   No idea. I doubt it will finished in 2006.   Nov 28 2005, 04:24 PM
b04rng   Wow...that's quite some time... But does anyon...   Nov 28 2005, 08:24 PM
NiGHTMARE   I don't know about existing mods, but there...   Nov 29 2005, 09:48 AM
Sir-Kill   Galactygon, I toned down the general lighting adde...   Nov 29 2005, 12:13 PM
Borsook   My MixMod includes a harder enemies component fo...   Dec 15 2005, 10:19 PM


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