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#1
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Forum Member Posts: 141 Joined: 22-July 04 From: London, England ![]() |
Hey all,
Since this is where the artistic community seems to rest, as well as FW, I wanted to get a few opinions here on something I'm working on. Currently, I'm working on a BAM/TIS/MOS importer exporter for photoshop. Since a large number of modern image editors have plugin architecture it'll be useful with other applications such as PSP, Fireworks and so on. However, my question to you lot is regarding filters or affects that you might feel are lacking. In the process of your image/area/tile editing, have you ever had a thought over a process that you thought might have been simplified were it a filter or somesuch. If you have, then I'd be interested in hearing what it is. Cheers, Seif |
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#2
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IESDP Guardian Forum Member Posts: 175 Joined: 22-July 04 ![]() |
I'm not sure these count as filters, but, how about:
+) a seamless tile action... (PS may already do this though) +) a modified 'white noise' function. instead of just placing random/uniform noise, allow more control - it should be possible to make a decent grass texture by specifing a few shades of green and a 'shakiness' factor. Or something. ![]() -------------------- Visit the IESDP https://gibberlings3.github.io/iesdp/
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Lo-Fi Version | Time is now: 29th August 2025 - 08:36 AM |