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#1
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![]() ![]() Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden ![]() |
With a few bugfixes and a minor feature or two, you may grab the new patch in the attatchment below. You may install this on top of any mod Bestial Animations is normally compatible with.
I'll list the changes here: Fixes: - Pit Fiend animation - Myconid (red) animation New Features: - Basilisk, Greater animation - Corrected Abishai creatures - Better-looking [ghoul] reveant, and [ghoul] ghast http://galactygon.blackwyrmlair.net/lostcr...oads/Patch2.EXE -Galactygon This post has been edited by Galactygon: Apr 11 2005, 11:20 PM -------------------- |
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#2
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Forum Member Posts: 27 Joined: 18-August 04 ![]() |
Err... I have a problem (again)
![]() ![]() When I try an install this, I get the error: CODE ERROR locating resource for 'COPY' Resource [MWWESC.] not found in KEY file: [./chitin.key] Stopping installation because of error. Which appears to refer to this part of the .tp2: CODE COPY ~LC_BAnimations_Patch2/Files~ ~override~ // Waterweird COPY_EXISTING ~MWWESC~ ~override/MWWEWK.bam~ COPY_EXISTING ~MWWESCE~ ~override/MWWEWKE.bam~ COPY_EXISTING ~MWWEA4~ ~override/MWWEA1.bam~ COPY_EXISTING ~MWWEA4E~ ~override/MWWEA1E.bam~ COPY_EXISTING ~MWWEA2~ ~override/MWWEA2.bam~ COPY_EXISTING ~MWWEA2E~ ~override/MWWEA2E.bam~ COPY_EXISTING ~MWWEA3~ ~override/MWWEA3.bam~ COPY_EXISTING ~MWWEA3E~ ~override/MWWEA3E.bam~ Should these files have .bam extensions? Also there doesn't appear to be any MWWEA2.bam, MWWEA2E.bam, MWWEA3.bam or MWWEA3E.bam files in my installation - should there be? Thanks, and sorry to be a pest Charles |
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