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> Reign of the Masque classes, Black Wyrm members, I need you!
egm
post Dec 30 2004, 12:18 AM
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Eminence Grise Machiavelic
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I need your advice, you all.

As a TC, Reign of the Masque will modify nearly ALL character classes (some deeper than other). Even then, some classes will keep their scope:

- warriors
- rangers
- thieves
- barbarians (?)

Is their a feature you wish to find in this classes? A kit? An ability?
Tell me your ideas/requests!
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Arca
post Apr 1 2005, 11:01 PM
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Joined: 31-March 05




QUOTE(jastey @ Jan 18 2005, 09:28 AM)
What exactly will be the abilities of a harmonist? Is he more a bard, or more like druid/priest (speaking of his abilities), or some combination of both? Is a harmonist able to heal and resurrect?

What is the advantage of a wild mage compared with an (authorised) mage? From your description I don't really see why I should choose playing as a wild mage... smile.gif

You are taking very great efforts into this TC, really! I'm looking foreward to seeing this new game you are creating! happy.gif

Well, those from "decorum" (sorry for the french term, it's season painting magic) "are" quite like druids in D&D.
Those from "cyse" (sculpture magic) "are" enchanters+material creators.
Those coming from "accord" (music magic) "are" quite like Domination+Presence users in Vampire dice'n paper rpg.
Those coming from "geste" (poetry magic) "are" able to mmove through time.

D&D priests, in Harmundia, "are" those using Ascendency of Jornism school.

There's no necromancy in Agone, but demon casting. It is legit on Harmundia and Agone's demons aren't all wild beast (well...). When they reach to Harmondia through demonist' contract, they are slave to the mage. But the mage have to pay them, depending of the demon's power.

egm, I'm not sure a wild mage would be a cool class. It's a Flaw in Agone's system, why would you make a class of it (a class is a Merit in Agone's system wink.gif ) ? I think Artificers or Censeurs, for exemple, are more usefull. But those two are about "prestige class" from D&D3... It's not an easy problem, i see.

The problem here from dice'n paper rpg Agone to D&D is that Agone don't use classes. Everybody is multiclassed four time to six time in Agone. And the newbie PC in Agone are like lvl 12/15 in D&D : Agone's PC are all 40 years old and at the top of their political power/knowledge when they first understand they hold the Flamme, an unique present given by the Muses to make them able to use magicals arts (Decorum, Cyse, Accord, Geste).

Those who hold the Flamme are very few in Harmundia. Major magic is 3 schools of the Ascendency : common people only know this one + few tricks they use by exploiting the world without knowing anything of the Muses... Muses left harmundia enchanted and some people use that enchantement, learning by living with it for many years... (egm, i think there about spirits used by "les Parages" and Lyphane, relics, Elementaës and that kind of things)

The Muses are really a lost thing PCs of Agone are trying to revive. And the Masque isn't like pure evil. He's more chaotic than evil but he always shows like an order boy... He plays a drama, and his only will is to keep playing that drama in Harmundia. He loves drama more than anything else. (That's why he seduced the Lady of the Fall wink.gif ). He's against the PCs, not to destroy them, but to corrupt them, and the Muse through them (Flamme is a part of the Muses).

Corruption of the Masque is called Perversion. It led to another kind of magic i won't tell here.

The Shadow (not sure of the official term), master of the Abysses and demons ; Janus, master of the Order in Harmundia (son of the Muses / Brother of the Masque) ; the Four Lady of Seasons are all other Eternals that use their own kind of magic (oho... it's a kind of magic... tongue.gif).

Agone is really original, prepare to be really surprise by how things are treated in this world : there's no pure good guys vs pure evil. Even evils guys figths among themselves, depending which of the "evil" Eternals they praise wink.gif

Btw, D&D alignements are really a flaw for creating an Agone mod. It's a huge problem here.
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egm   Reign of the Masque classes   Dec 30 2004, 12:18 AM
egm   NULL   Jan 8 2005, 02:11 PM
Windwalker   NULL   Jan 8 2005, 04:02 PM
egm   NULL   Jan 8 2005, 04:26 PM
egm   NULL   Jan 8 2005, 04:59 PM
jastey   NULL   Jan 18 2005, 09:28 AM
egm   NULL   Jan 18 2005, 10:56 AM
jastey   NULL   Jan 18 2005, 11:44 AM
egm   NULL   Jan 18 2005, 12:57 PM
egm   NULL   Jan 26 2005, 11:11 AM
Baronius   NULL   Jan 26 2005, 01:44 PM
egm   NULL   Jan 26 2005, 02:23 PM
Xaos_Bob   NULL   Feb 17 2005, 06:31 PM
egm   NULL   Feb 17 2005, 08:27 PM
Arca   NULL   Apr 1 2005, 11:01 PM
Arca   NULL   Apr 1 2005, 11:18 PM


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