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Jun 15 2026, 06:42 PM
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#1
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Forum Member Posts: 683 Joined: 30-November 20 |
Prologue
Welcome. Another Journal. Goal is the usual: - dominate encounters - try out new kits / changes - still end up with something very destructive overall. - the up above is understatement, looking to end up with something blatantly over the top, haha. We will play with - rotating crew memebers in the the beginning - maxing out exp throughout - insane all the way (at least the most difficult parts) - there's a few fights we will skip, as in liches @ temple ruins. Core of the crew. Caramip Nimbletoe, Fighter/Illusionist: STR 18, DEX 18, CON 18, INT 17, WIS 17, CHA 5. Cernd (insta-heal all throughout everything) Sibel (either Swashie or S/F -> both would be completely new for me) Neera (Wild Mage . also completely new for me) So this would let me test quite a lot of the new things at once. And having a wild mage instead of a sorceror let's me also try out the new spells & abilities. Then I’d need some more muscle on top of that and this is the most likely character we'll have. R/C -> lots of new cleric stuff to try (with of course cheated so has access to druidic spells... superbly powerful, completely overblownly effective tank) Paladin -> Keldorn the Inquisitor with all the new Inquisitor tweaks (EDIT. Most likely will swap Inquisitor for Wizard Slayer). With this party we can spread the “most destructive weapons” around the party and there isn't much overlap. Main goal is still to end up with something that can just steamroll once it gets going, while trying out as much of the new stuff as possible. "Cheats", or cheats for full transparency. I think powerwise we're still below Necro/Vagrant PC. - Since we're not going to get any special gear (necro, vagrant etc.) we will give our F/I IA - C/R has access to druidic spells - We have BA questline available - As well as extended mage strnghold + extended ranger stronghold - I think that's it.... (edit: we also give cleric a kit, which we won't use that much ... but just to see the changes) - Some items are treated as consumables, like blade of roses, in my game it shall give permanent +2 to charisma. same for reaching ring and some of the thieving equipment. will not micromanage those. This post has been edited by pekkae: Jun 20 2026, 10:02 PM |
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Jun 15 2026, 06:44 PM
Post
#2
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Forum Member Posts: 683 Joined: 30-November 20 |
Start:
Chapter 0 (or maybe chapter 1, as in Irenicus Dungeon) up exp to bg2totsc levels join imoen join jaheira (avenger) join minsc (berserker) library gives some troubles join yoshimo for now mephit portal, full rest before, room is haaaaaard. do everything get all geart exit start chapter 2 sell gear, monies at 8k, buy a few scrolls (flame arrow + emotion) + scroll case + potion case exp at 230k per character or so. do circus tent (leave +1 reputation for later) pick up Sibel, drop Yoshimo (I think we'll pick him up later) do the CC quests with our first actual fight: Bestmaster is much, much tougher than I remembered - though we are playing with very limited arcane capability & handicapped offence here. Sol. We arrive to free the slaves. Instead we meet… this guy. A self-proclaimed “Beastmaster” and his pet Tabitha, who are caging .. gibberlings?!? We have a chat: “You. You flea circus manager. We’ve seen more threatening wildlife in a mildly upset chicken coop. And that… thing you call a pet? We are looking to make mittens out of it!!" We feel terrible afterwards, animal cruelty isn't for us. We think in this case it's ok, as it was self-defence. Anyway, as long as we can interrupt CD, we're pretty good. PC with skins, ghost armour, armour + shield, blur & mirror images is a phenomenal early game tank. CS tanks Tabitha. We survive, though it takes maybe 10 tries. to docks loot thieves guild start find proof of mae'vars treatchury loot mae var pick up full plate from slaver @ sea's bounty to city gates pick of location of trademeet to temple district start cult of the eyeless start sir sarles visit talo's temple & buy belt start anarg & fallen paladins back to docks mae'var, the talos thing to bridge district start skinner murders pick up horn loot saerk farrah estate *** monies almost at 30k **** solve skinner murders Long story short, max prebuffs, summon CS + some ogrillons. Grotesque Creature hits hard, looks worse. PC just tanks it at -17 vs crushing and is not even close to being hit at any point - we almost feel bad for it. Almost. We throw everything we have at the enemies, it’s enough. Done. Efficient. Sibel gets stunned. PC under free action doesn't visit temple and buy 4 points of reputation (1200,1500,2000,2500) meet neera meet with anarg's lieutenant (de chatellion or what's hid name) meet neera in the intersection to temple district pick up nicklace from talos's temple pick up anarg's cup whack fallen paladins return cup do rest of mae'var things rayic gethras + rest of mar'var questline whack nmae'var (we're already op for this) refuse stronghold get nice sword **** we're about 460k exp. monies at 44k. we still have oodles of stuff to sell. maybe I should pickup Neera next. (edit: we don't pick up Neera yet but we ocntinue our escapades in amn **** save viccy save jan talk to sir sarles visit ore merchant upgrade silver horn to bronze horn whack neb (cutpurse sells minor sequencers, we buy 2) return head reputation at 18 and we haven't left amn yet meet sir sarles visit temple start "another mission from the temple" **** I think we're ready to travel out from amn, we have been succesfully avoiding the suna seni fight thusfar. We're a little low on muscle & arcane casting powers, but let's see how this goes. party at 480k exp. next up, pick up cernd, maybe pickup neera as well? if we pick neera we should definitely pick up those high level summon spells, for they can NRD'ed. we're in dire need of charisma, haha. **** windspear hills start rescue garren's child return acorns whack werewolves trademeet pink up 1000 gp + 1000 exp from the tent start animal trouble in trademeet meet genies pick up cernd **** Here we realize a few things. 1st. We should have gone to Umar HIlls before, since we're most likely going to need the shield of the lost (or what's it's name). The 2nd thing we realize is that we haven't accounted for Mithril Golem - we do not know how to play it, since regen doesn't stack anymore. Argh. this might be a problem. The 3rd thing we realize here is that with ia_rebalance changes Wizard Slayer isn't that far APR wise from the Inquisitor. So we're probably not going to play Keldorn the inquisitor but Keldorn the Wizard Slayer. Or maybe Dorn the Wizard Slayer, or ... maybe Minsc the Wizard Slayer. That also means that Ultimate Plate Armour doesn't go to "waste" as it does a little bit if it's with R/C, who's protected enough even without it. The only things we need to adjust here is that we're not going with the "non-hasted" WS version. We need to upgrade the speed, I just don't know how it can be done. Normally I would just give WS access to boots of speed, but since WS has it's own boots I can't do it like that. Let's see. **** druid grove max buffs, a few elemttals, haste everything and storm through faldron falls to 3x flame arrow start BA druid grove part (Nilthiri) sibel makes a level, olé! whack the rakshasha, adratha or what's her name return to trademeet finish genies finish animal trouble helpin' tiris in trademeet launches immediately, that's nice to umar hills do mimic's blood mae'var questline invdstigate deaths at umar hills, get shadow temple location **** hmh. maybe we should do de'arnise keep here? even though we are very limited with our casting ability. **** we visit trademeet and pick up staff +3 & staff of striking (in order to hit tor'gal). so, de arnise keep we go. great yuan ti + wp: max prebuffs, whack spider immediately + just breach yan-ti. we get 4 spiders from glaecus or what's his name keep viper tests our limits, we just make it. we have a look at tor'gal and... oh boy. it won't be pretty. there's the noble trolls - I was hopin' our exp would be so low that they wouldn't appear yet. We don't make it. It's too much. After 10 tries we give up. Our h2h capabilities are in practice awful, we need a lot more muscle here in order to have a go here. in addition we screw up the saved games so we end up loading a game from before starting the de'arnise keep. We'll be back later when we have more than 1 fighter to dish out damage. **** A few thoughts on WS vs Keldorn. We do a bit more play testing and!!! Mein got!!! We're SOOOOOO going for the Wizard Slayer!!!!! While Keldorn with the right equipment is a complete monster (like pointed out in the thread) we are here to completely dominate. As far as I can tell (and count) the WS can dish out 200pts of damage per round and gets to adequate number of attacks, so it doens't even lose out that much to a "traditional" fighter type like 6.5 Barbarian or so. And it even has special abilities vs. golems, which should work very nicely towards our favor. But the thing is, in my original thinking I saw WS as being major help in a handful of fights, but I think I was just dead wrong. I think WS will be superbly overly useful easily in the majority of the fights. What it should do is it lets me skip out a lot of difficulty in the game while losing out only a notch to a more traditional fighter type. The only thing that really bugs me is that it's too slow to play, I won't make it through the game with a WS slouching behind the crew as it's not fun - so to balance it out I think I'll just make it go a little bit faster. If I recall correctly regular speed is about 9, hasted 18 - so will probably give the WS a speed of 15 or 16 or so. That way it's still slow, behinf everything but it won't be waaaay behind everything else as in "not even useful" with my style. I think that's an ok balance while I do appreaciate the overall work the team has done for that specific Kit and I do get that that downside is sort of required. **** to amn do cernd's child suna seni, we do here - whack cleric, emotion + spell thrust for mage go to graveyard start kidnappers who buried tirdir start wellyn clear surface area + smaller crypts we are sooo short on h2h capabilities it's almost embarrasing. we're still with 5 characters & we have just 1 fighter (minsc the berserker). as avenger has been nerfed it's somewhat useless in a lot of the fights. pick up renfeld's body start find out what happened to montaron pick up littleman pick-upo hexxat/clara (or what her name) return littleman whack dragomir, rescue hexxat clear some spiders prebek's house baron ployer harper hold ambush #1 (galvarey) *** we visit cromwells and come back with improved yeti hide, which doesn't seem to stack with other equipment. it's a bit shame, that's why we forged it. (I could replace with something but let's see...) *** finish find the kidnappers who buried tirdir visit graveyeard and do rest of the crypts and the small quests clear lower tombs as well *** We're at about 770k-780k of exp. Next up possibly Neera's / Hexxat's / Rasaad's questlines, or maybe all 3. Or possibly we could do Korgan + Jan Jansen quests here, but let's see. That would get us quite close to getting 6th leel mage spells meaning a major power up. But if we take the wizard slayer route our major level up power wise is soming at 2mexp. So we'll be waiting for that I think. *** This post has been edited by pekkae: Jun 30 2026, 12:45 AM |
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pekkae Diary of Caramip Nimbletoe, an unlikely IA player characters. Jun 15 2026, 06:42 PM
pekkae Next chapters, unused for now. Jun 15 2026, 06:45 PM
pekkae Unused for now. Jun 15 2026, 06:46 PM
pekkae next chapters unused for now Jun 15 2026, 06:55 PM
pekkae Notes, listed here for convenience so they won... Jun 16 2026, 11:28 AM
SparrowJacek
Which Bag of Holding did you use and how did you ... Jun 16 2026, 11:57 AM
pekkae Which Bag of Holding did you use and how did you o... Jun 16 2026, 12:13 PM
SparrowJacek All new areas and all of their content should be u... Jun 16 2026, 12:31 PM
pekkae All new areas and all of their content should be u... Jun 16 2026, 12:55 PM
SparrowJacek Can you check a merchant from an area you haven... Jun 16 2026, 01:10 PM
pekkae Not sure when I re-installed.
All merchants i.e.... Jun 16 2026, 01:16 PM
pekkae Can I somehow revert Damascus Steel Blade to the ... Jun 17 2026, 01:12 PM
SparrowJacek
IA_tweaks patches the file, so there's still ... Jun 17 2026, 03:09 PM
pekkae IA_tweaks patches the file, so there's still j... Jun 18 2026, 06:48 PM
SparrowJacek
That is true only until you get HLAs, then all no... Jun 21 2026, 01:23 AM
SparrowJacek With reworked Whirlwind Attack
With reworked War C... Jun 21 2026, 05:08 PM
pekkae With reworked Whirlwind Attack
With reworked War C... Jun 22 2026, 01:07 AM
SparrowJacek You're right, the effect got applied twice, it... Jun 22 2026, 01:54 AM
pekkae Thanks! I'll keep this in mind if I need i... Jun 22 2026, 11:35 AM
SparrowJacek True, at some point I removed stacking from the +2... Jun 30 2026, 12:50 PM![]() ![]() |
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