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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 136 Joined: 18-November 24 ![]() |
Improved Anvil 7.0 Unrestricted
The goal of this mod is to make the whole game content (loots, crafting, quests) as accessible as possible. To be able to experience everything in a single playthrough. Summary of changes: -All Loot Drop restrictions removed. -All Quests restrictions removed. -All Crafting Recipes restrictions removed. -Experience based encounters hardest versions selected in terms of enemy spawns and ai. -Recast Vital Energy spell dialog unlocked for all and behavior of spell same as being necromancer. -Robe or Apprenti fixed 100% success rate. -Wish Spell options unlocked for all classes. -Protagonist get all version of Helms blessing. -Huge amount of antiabuse features "destroy item if not met criterias and such" disabled. About the Run: -Test out Unrestricted mod and fix any issues I find. -Try a new challenge as solo. -Will post some videos if have nice fights. -Won't expect much success or not to get too far, but will see. -Tweaked many restrictions to be gone such as multiple magical item, profiencies unlocked for multiclass etc. -Will readjust profiences freely as run goes depend on need. -Permanent HLAs on character: Use Any Item and Improved Alacrity. -Some fights allow secondary character to be alive in party if need for plot/npc quest triggers. This post has been edited by DequNew: Sep 26 2025, 06:58 PM |
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Post
#2
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Forum Member Posts: 136 Joined: 18-November 24 ![]() |
Mod does not add permanent UAI or Improved Alacrity, I manually add them on my save game on new char for this run.
Great to hear that druid quest started, but I bet there are still issues on whole quest due to never have played the quest and might have missed something. Same for vagrant quest, no solution added to summon quest required thing, but can be solved locally for now. RVE need to check what can it be, maybe summoned being get insta destroyed if not necromancer. This Mod goes hard againts IA og design but this is what I personally wanted. It also suprised how many restriction and xp variant adjusted encounters were In game. This post has been edited by DequNew: Sep 26 2025, 06:50 PM |
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Lo-Fi Version | Time is now: 7th October 2025 - 02:39 AM |