![]() |
The Black Wyrm's Lair Terms of Use |
![]() ![]() ![]() ![]() |
![]() |
![]()
Post
#1
|
|
Forum Member Posts: 72 Joined: 4-January 25 ![]() |
Figured I'll try asking here. I edited an existing BAM, a simple color change really but done via Post-Processing by adjusting the RGB sliders, unfortunately it's not showing up in game when used.
It's an animated BAM that is supposed to play over the target who casts the spell, the original works fine. |
|
|
![]() |
![]()
Post
#2
|
|
![]() Forum Member Posts: 2879 Joined: 10-May 13 ![]() |
I'll need more info. First of all - are you sure that you have your changed BAM in override directory? By default the file created by post-processing => save is created in your base installation directory, not in override.
If that's done, then let me know how exactly are you using this bam. Is it in a projectile, is it an animation opcode, or maybe something else? preferably show that with screenshots for better understanding, thanks ![]() |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 29th August 2025 - 12:54 PM |