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Sep 21 2004, 08:08 PM
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#1
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consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
As suggested; a picture of a drow building in one of the many areas to come in your new venture through the underdark. Hope you like it.
This post has been edited by Sir-Kill: Mar 29 2005, 06:15 PM -------------------- |
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Mar 25 2005, 08:49 AM
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#2
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consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
here is another screenshot there will be more in a clp of days the map is 90% done just some lighting and items lying about
This post has been edited by Sir-Kill: Mar 25 2005, 09:05 AM -------------------- |
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Sir-Kill Screenshot bg1qp Sep 21 2004, 08:08 PM
jastey NULL Sep 22 2004, 07:39 AM
Vlasák NULL Sep 22 2004, 10:29 AM
hlidskialf NULL Sep 22 2004, 04:58 PM
Salk NULL Oct 20 2004, 09:31 AM
Domi NULL Mar 29 2005, 03:44 PM
Sir-Kill NULL Mar 29 2005, 05:08 PM
Baronius NULL Mar 29 2005, 05:43 PM
igi NULL Mar 29 2005, 08:56 PM
Sir-Kill NULL Mar 29 2005, 09:54 PM
Awake NULL Mar 29 2005, 11:41 PM
Salk NULL Mar 30 2005, 12:09 PM
Sir-Kill NULL Mar 30 2005, 05:27 PM
Awake NULL Mar 31 2005, 01:13 AM
Salk NULL Jun 17 2005, 08:26 AM
Lord-Jyssev NULL Jul 21 2005, 04:59 AM
Sir-Kill this is a shot of an interior for a house in the d... Nov 18 2005, 02:13 AM
Galactygon Am I correct to assume you used a 3D modeling tool... Nov 18 2005, 03:32 AM
Sir-Kill yep max7, thanks
the lighting level was more for m... Nov 18 2005, 04:05 PM
Galactygon Not necessarily walls, but the structures are a bi... Nov 18 2005, 06:38 PM
ronin69hof One word..... WOW!!!
:beer:
roni... Nov 18 2005, 09:06 PM
Salk Very nice, Sir-Kill! Keep it up! :thumb: Nov 28 2005, 07:21 AM
b04rng Sounds great, all of it!
But when is the mod a... Nov 28 2005, 04:14 PM
Baronius No idea. I doubt it will finished in 2006. Nov 28 2005, 04:24 PM
b04rng Wow...that's quite some time...
But does anyon... Nov 28 2005, 08:24 PM
NiGHTMARE
I don't know about existing mods, but there... Nov 29 2005, 09:48 AM
Sir-Kill Galactygon, I toned down the general lighting adde... Nov 29 2005, 12:13 PM
Borsook
My MixMod includes a harder enemies component fo... Dec 15 2005, 10:19 PM![]() ![]() |
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