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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 49 Joined: 7-July 18 ![]() |
Back to school after a 2-year visa delay, finally, I have plenty of time to start another IA run and write a journal, which in fact I did a few times before but not in EN. Hope the readers may find it valuable (or fun), despite my poor writing XD. My high-level heuristic for playing IA is ‘prepare for long, fight fast’. To be specific, find the weakness of enemies, make full preparation then finish the fight as quick as possible.
This run is devoted to building a nearly invincible character, a dual class assassin21-fighter (abbreviated as AF) who can use ANY item and fight like any warrior at the same time (K13-T could do a similar job). In particular, this monster will have 90 MR, 85 PR, -24 AC, 10 APR, -20 Thac0 and -6 saving throws ultimately without any temporary buff, stronger than most bosses in IA. Other members in the party serve to survive the early game, then simply enjoy the performance of A-F as audience in the late game. This journal will omit easy stuffs and focus on ‘big fights’ and tactics, for ease of presentation. Let’s briefly introduce the basic settings first. Setup: BG2EE 2.5 IA 6.52 Core difficulty IAtweaks: Minsc being Berseker CDtweaks: multiple strongholds, bag of holding, true grandmastery, e.t.c. Party: PC: Necro Custom: RB Custom: AF Aerie: C/M Minsc: Berseker Valygar: Protector The road to 500k xp is trivial. Finished thief/cleric quest, suna fight, fallen paladin, circus, mithril quest, xzar quest and some small ones. Suna fight is carried by Minsc, with the help of emotion from PC and haste from Aerie. The elder eye is killed by flame arrow following secret word. Finished the first stage of Aran’s task, by letting Minsc solo Lassal. Heading to Seven Vales. Summon 5 skeletons, Aerie true seeing/bless/chant/PFEvil, PC haste. Initiate the fight with doom on Amon, PC greater malison. Emotions from both PC and Aerie in the second round, Amon lies down. Take down Mencar, the others, Amon in order. Cleared weaker enemies in graveyard, with some extra care on mutated spiders. Paina fight is a tough one: PC/Aerie minor invulnerability (doesn’t seem to work), free action on RB/Minsc. PC breaches Paina and Aerie casts emotion, Aerie got stuck by web but PC didn’t, lucky. PC casts another emotion, taking down most spiders while warriors defeat Paina at the same time. Reload several times to save healing potions. Buy Joril’s Dagger for Minsc, defeat beast master with a single breach followed by magic missiles to interrupt the swarm. The second stage of Aran’s quest is easy by letting skeletons fight the vampire. Heading out of town. Clear easy fights at Umar/Windspear /Trademeet/Druidcove. Magic missiles*n kills Faldorn. To harm Ihtafeer we need at least +3 weapons, therefore let RB take club+3 though she invested 0 points in its efficiency. Hit Ihtafeer until it reads IA, take down its pets then itself. The party reaches 800k xp. Now that RB has improved haste, things become easier. Caught skinner, and finished all EE NPC’s tasks but Dorn’s. Time to obtain the improved haste scroll at the slave stockade. We plan to enter from the sewer so cleared the mists first. Web+free action+true sight and we are done. |
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#2
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Forum Member Posts: 49 Joined: 7-July 18 ![]() |
Well, elemental golems are everywhere! The last round of the tome fight is again an elemental golem, defeating it is easy but harvesting all secondary golems seems impossible since there are randomly spawned enemies. Petrify liches. Kurtulmak fight would be trivial if PC reaches 3.4m xp, for now we just kill guardian spirits and the shaman first then retreat to the first floor. Next we polymorph amber golems one at a time. The only real enemy on the third floor is a mithril golem, which can be polymorphed still. 33 mithril tokens were gathered in all, to exchange cold boosts and haste boots.
Jon fight: 18 golems is just too many, it’s nearly impossible to confront them directly. We have no choice but to play it the cheesy way. Just PFFire on everyone and wait until clones spawn. Run into the corner of room and cast sequence of emotions to isolate our group from golems by lying clones, then feeble minds on the closest ones to make the ‘flesh barrier’ permanent. After Jon uses rm, PC casts PFME on everyone (lasts 17 turns!). Keep healing until Jon run out of his spells and meanwhile annihilate golems one by one with the Rynn staff in Minsc’s hands. Be careful however, PC focus on protecting herself and let Valygar wear the inertial barrier belt as well, since there are many raise dead scrolls left for using. |
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Lo-Fi Version | Time is now: 7th October 2025 - 10:38 AM |