| The Black Wyrm's Lair Terms of Use |
Help
Search
Members
Calendar
|
Mar 11 2017, 03:30 AM
Post
#1
|
|
|
Master of Paradox Forum Member Posts: 248 Joined: 7-April 15 From: Canada |
Jini NPNPC mod is a romance add-on for the game Baldur's Gate Extended Edition, with the Siege of Dragonspear expansion pack. This is the prequel to the BG2EE Rjali mod.
Jini is the Djinni in the lamp which is given to you by the young Rjali if you are male and non-evil. Although she cannot join your party, a romance will ensue. Jini provides various services in addition to her campanionship. The Jini mod also introduces Fay, a Will-O-The-Wisp who will tag along with you as a sort-of-familiar. Fay will romance you as best she can, being so small and all. Neither she nor Jini has any problem with this arrangement. This is the latest readme. It might be posted in advance of the relevant download becoming available. Here is the download for the latest version: http://dragonshoard.blackwyrmlair.net/mods...oad.php?mod=393 Currently, the latest version is v3.2. As of v1.6, the Jini mod is MAC OS X capable. As of v3.0, the Jini mod is EET compatable. As of v3.1, the Jini mod is available in Russian. This post has been edited by nullset: Dec 15 2021, 06:57 AM
Attached File(s)
-------------------- nullset
|
|
|
|
![]() |
Aug 20 2020, 03:35 PM
Post
#2
|
|
|
Forum Member Posts: 27 Joined: 25-May 20 |
When trying to install a Jini mod (version 2.7), the following message appears and the installation is interrupted:
CODE ERROR locating resource for 'CHAIN3' Resource [RH#ISRAJ.DLG] not found in KEY file: [./chitin.key] ERROR: preprocessing APPEND_EARLY [tb#_compile_eval_buffer/Jini/Dialogue/RJBFAY1.d]: Failure("resource [RH#ISRAJ.DLG] not found for 'CHAIN3'") Stopping installation because of error. This is due to the fact that I do not have Isra mod installed, and RJBFAY1.d is trying to process the file from this mod. The same is with the Sirene mod - the file RJBFAY1.d uses the C0SIREN file, which may not be present if the Sirene mod is not installed, and this will lead to an installation error. tipun from our Russian Arcanecoast Team's forum suggested the following solutions: 1) either transfer dialogs with Isra and Sirenу from RJBFAY1.d into separate d.-files and compile them depending on the availability of these mods 2) either make it so that the dialog does not start: QUOTE // Sirene #1 - To Fight or not to Fight CHAIN IF WEIGHT #-10 ~%sirene_false%G("RJFayBanter",1) Global("RJFASIB1","LOCALS",0) InParty("C0Sirene") See("C0Sirene") !StateCheck("C0Sirene",CD_STATE_NOTVALID)~ THEN RJFAY1 RJFASIB1 @350 DO ~SetGlobal("RJFayBanter","GLOBAL",0) SetGlobal("RJFASIB1","LOCALS",1)~ == RJFAY1 @351 == IF_FILE_EXISTS C0SIRENJ @352 == RJFAY1 @353 = @354 = @355 == IF_FILE_EXISTS C0SIRENJ @356 == RJFAY1 @357 == IF_FILE_EXISTS C0SIRENJ @358 == RJFAY1 @359 == IF_FILE_EXISTS C0SIRENJ @360 == RJFAY1 @361 = @362 == IF_FILE_EXISTS C0SIRENJ @363 == RJFAY1 @364 = @365 END IF ~~ THEN EXIT // Isra #1 - To Sack or not to Sack CHAIN IF WEIGHT #-10 ~%isra_false%G("RJFayBanter",1) Global("RJFASIB1","LOCALS",0) InParty("rh#isra") See("rh#isra") !StateCheck("rh#isra",CD_STATE_NOTVALID)~ THEN RJFAY1 RJFAISB1 @400 DO ~SetGlobal("RJFayBanter","GLOBAL",0) SetGlobal("RJFAISB1","LOCALS",1)~ == RJFAY1 @401 = @402 == IF_FILE_EXISTS RH#ISRAJ @403 == RJFAY1 @404 == IF_FILE_EXISTS RH#ISRAJ @405 == RJFAY1 @406 == IF_FILE_EXISTS RH#ISRAJ @407 = @408 == RJFAY1 @409 = @410 == IF_FILE_EXISTS RH#ISRAJ @411 = @412 == RJFAY1 @413 == IF_FILE_EXISTS RH#ISRAJ @414 == RJFAY1 @415 END IF ~~ THEN EXIT And add the following code to the tp2-file (in ALWAYS block): Sirene: CODE ACTION_IF FILE_EXISTS_IN_GAME ~C02SIREJ.dlg~ BEGIN OUTER_SPRINT ~sirene_false~ ~~ END ELSE BEGIN OUTER_SPRINT ~sirene_false~ ~False()~ END Isra: CODE ACTION_IF FILE_EXISTS_IN_GAME ~RH#ISRAJ.dlg~ BEGIN OUTER_SPRINT ~isra_false~ ~~ END ELSE BEGIN OUTER_SPRINT ~isra_false~ ~False()~ END tipun said that if you do not add the % isra_false% variable and simply remove the replicas via IF_FILE_EXIST, then there may be problems if Isra mod was installed AFTER Jini mod. In this case, the dialog will start, but there will be no Isra's replicas. Therefore, either this option 2 or option 1 can solve the problem. This post has been edited by Austin87: Aug 20 2020, 08:15 PM |
|
|
|
nullset Jini Romance Mar 11 2017, 03:30 AM
nullset Be it noted that I will be busy as a beaver workin... Mar 11 2017, 03:37 AM
Zaghoul I just added this mod and I have noticed a problem... Jul 7 2017, 04:16 PM
Zaghoul Rjali has been showing up (3x so far) but no Jini.... Jul 9 2017, 02:52 AM
nullset Rjali has been showing up (3x so far) but no Jini.... Jul 9 2017, 12:29 PM
Zaghoul My versions are all direct from Beamdog. I suppose... Jul 9 2017, 03:45 PM
nullset Your install log looks fine, Zaghoul. As a final t... Jul 10 2017, 12:55 PM
Zaghoul Thanks for checking, I have those modes and quite ... Jul 10 2017, 01:05 PM
nullset @Zaghoul Got that fix from rashkae and just issued... Jul 15 2017, 03:59 PM
Zaghoul Glad you got it. :thumb: The download for 1.5 is ... Jul 16 2017, 04:31 AM
Zaghoul I enjoyed this and am looking forward to BG2 event... Sep 3 2017, 07:43 AM
nullset I enjoyed this and am looking forward to BG2 event... Sep 10 2017, 01:41 PM
Zaghoul I have not seen them (none) recorded in the quest ... Sep 21 2017, 08:20 PM
Zaghoul I would suggest a weight change to the lamp. 10 lb... Jan 25 2018, 08:16 AM
nullset @Zaghoul I know that BG2EE had a journal problem w... Jul 29 2018, 04:29 PM
KronoKinesis This may be a dumb question but I have to ask as I... Oct 2 2018, 08:26 AM
nullset This may be a dumb question but I have to ask as I... Oct 14 2018, 01:22 PM
KronoKinesis I have a question that I havn't been able to f... Dec 23 2019, 08:42 PM
nullset I have a question that I havn't been able to f... Jan 24 2020, 01:44 PM
KronoKinesis I have a question that I havn't been able to f... Mar 4 2020, 05:58 PM
nullset I would appreciate it - some of the romances are l... Mar 4 2020, 06:14 PM
nullset Meanwhile, I found an install bug in v2.4. I forgo... Jan 24 2020, 01:46 PM
MeToLee helloo. I downloaded this mod because its multiple... Feb 14 2020, 08:59 AM
nullset helloo. I downloaded this mod because its multiple... Feb 14 2020, 12:48 PM
MeToLee helloo. I downloaded this mod because its multiple... Feb 14 2020, 02:48 PM
nullset Oh dont worry about it this is still a great mod a... Feb 14 2020, 03:27 PM
nullset @KronoKinesis OK. I looked into it, and I am afrai... Mar 5 2020, 04:03 AM
nullset Jini v2.6 has been released. Mar 21 2020, 07:59 PM
Austin87 And also tipun found an error in the code, in the ... Aug 20 2020, 06:03 PM
Austin87 And these files also need to be corrected (otherwi... Aug 20 2020, 08:10 PM
Austin87 I sent you in private messages a modified version ... Aug 20 2020, 09:06 PM
nullset @Austin87 My apologies for not getting to this soo... Nov 12 2020, 01:59 PM
Austin87 Thanks for the answer! About EET - our Arcanec... Nov 12 2020, 04:33 PM
nullset Thanks for the answer! About EET - our Arcanec... Nov 12 2020, 06:04 PM
Austin87 Thank you very much and thank you for the wonderfu... Nov 12 2020, 10:26 PM
nullset Thank you very much and thank you for the wonderfu... Nov 13 2020, 12:31 PM
nullset Just putting v3.0 up, with EET compatibility. Nov 21 2020, 08:13 PM
my very bad english Currently playing v.3.0 of this mod which is insta... Dec 8 2022, 06:07 PM
my very bad english Little update on the above post. Problem with the ... Dec 31 2022, 11:32 AM![]() ![]() |
|
Lo-Fi Version | Time is now: 29th January 2026 - 12:13 AM |