![]() |
The Black Wyrm's Lair Terms of Use |
![]() ![]() ![]() ![]() |
![]() |
![]()
Post
#1
|
|
![]() Premium Member Posts: 305 Joined: 25-February 07 ![]() |
I think I will run a party of 6 as recommended with a (1) vagrant protagonist, (2) sorcerer, (3) thief-wizard dual (Nalia) or wizard, (4) kensai (using 2H weapons), and (5) Cernd, auramaster. My question is about the sixth slot. I am thinking either a berserker 13-cleric dual or a riskbreaker. Which do you advise and why?
Second question. If I recall, Ease-of-Use has a component to get rid of locks and traps. I am thinking about using that. Would that be OK? |
|
|
![]() |
![]()
Post
#2
|
|
Forum Member Posts: 607 Joined: 20-November 09 ![]() |
There is a Ch7 ranger quest for which you'll have to wait. Hard nut to crack is content locked for Ch 6.
I'll be super impressed if you get through the available IA ranger quests before spellhold. Shimmering light is probably doable, but Grandfather of assassins (requires Fiirkraag and Vanya's first quest) and good/bad/ugly seem impossible. Just curious - how did leaving the riskbreaker work for you? |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 9th September 2025 - 10:08 PM |