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The Black Wyrm's Lair Terms of Use |
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#1
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![]() Premium Member Posts: 305 Joined: 25-February 07 ![]() |
I think I will run a party of 6 as recommended with a (1) vagrant protagonist, (2) sorcerer, (3) thief-wizard dual (Nalia) or wizard, (4) kensai (using 2H weapons), and (5) Cernd, auramaster. My question is about the sixth slot. I am thinking either a berserker 13-cleric dual or a riskbreaker. Which do you advise and why?
Second question. If I recall, Ease-of-Use has a component to get rid of locks and traps. I am thinking about using that. Would that be OK? |
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#2
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![]() Premium Member Posts: 305 Joined: 25-February 07 ![]() |
Thanks critto and bullian. That's basically what I needed. Once I'm on my way to spellhold things became easier in the past - but for some of the special IA encounters, of course. I plan on taking the ranger stronghold before going to spellhold. Unless things have been made harder, I should be able to do so even if I have to lower difficulty. My protagonist is a ranger and I'm too stubborn at roleplaying to leave that stronghold until later.
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Lo-Fi Version | Time is now: 9th September 2025 - 10:14 PM |