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Dec 6 2018, 03:17 PM
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#1
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![]() Mod Developer Posts: 1400 Joined: 19-April 05 |
I just want to attach my screenshot from BGIIEE. Taking away all political issues, I just want to show how bad graphics is there compared to the original. I really don't understand why all animated characters must look like stickers (with black borders surrounding them). Also, the picture when zoomed is very blur compared to the original. And why the imps are multiplying?
Clipboard01.jpg ( 984.72k )
Number of downloads: 47 |
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Dec 22 2018, 07:14 PM
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#2
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![]() Mod Developer Posts: 1400 Joined: 19-April 05 |
No, that's not the same. What you see in my screenshot is the sprite outlines option disabled. The animations still look like stickers on a PC even with your settings. And this has nothing to do with "paying attention to details". That just is very annoying to see stickers moving on the painted map. The scaling is non-proportional as well. I also don't like the EE isometric angle of view. It's not the same as in the original game in a widescreen as I play. Anyway, this is my personal impression. Anyone who likes EE over the original version, can suit themselves well. I personally don't find any single superior feature in the EE over the original version. Really. Regarding the imps, that was a joke.
This post has been edited by Vlad: Dec 22 2018, 07:22 PM |
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Dec 22 2018, 08:26 PM
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#3
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Forum Member Posts: 41 Joined: 28-July 13 |
No, that's not the same. What you see in my screenshot is the sprite outlines option disabled. As you can see on my screenshot, they are gone completely. Clearly, you didn't disabled it. You can check "Documents\Baldur's Gate II - Enhanced Edition\baldur.lua" if you have 'SetPrivateProfileString('Graphics','Use Sprite Outlines','0')' The animations still look like stickers on a PC even with your settings. And this has nothing to do with "paying attention to details". That just is very annoying to see stickers moving on the painted map. The scaling is non-proportional as well. I also don't like the EE isometric angle of view. It's not the same as in the original game in a widescreen as I play. The animations look and feel the same as classic game, on every system which I've tested. Moving character, running, spell etc. How they could be different since it's the same animation files and the same animation code? I've tested it using 30 FPS and 60 FPS, they are match frame-to-frame. Scaling and isometric angle of view are also exactly the same: BG2 Widescreen 1600x900 ![]() BG2 EE: ![]() It's clearly the problem with you PC/setting/whatever, not with EE. This post has been edited by ALIEN: Dec 22 2018, 08:27 PM -------------------- You cannot have progress without committing changes... A Basic Modder's Guide to Git and Github
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Vlad Why I don't play Enhanced Editions Dec 6 2018, 03:17 PM
ALIEN If other players also pay attention to such detail... Dec 22 2018, 01:49 PM
Vlad Thanks, Alien, for the info and detailed compariso... Jan 5 2019, 03:30 PM![]() ![]() |
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