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> EET-Compatibility
Seewead
post Jan 1 2017, 11:52 AM
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Posts: 103
Joined: 20-March 16




Yes, I now, I now: Yet another topic with even more wishes (equals more work for you). How can I even think of asking for that?

Well, I hope, in the end you find it in your heart to forgive myself biggrin.gif . Just a longterm-wish of mine. Haven't played Siege of Dragonspear yet, but the very idea of playing all parts of the saga in a row with the enhanced edition, is so appealing that I'd like to dream about that.


Of course, you know all about the EET-Projekt ( http://gibberlings3.net/forums/index.php?showforum=195 ). And nowadays EET is supported by BWS ( https://forums.beamdog.com/discussion/comment/704157 ) *does a happy dance*. Sure, there may be a couple of months of bug-solving ahead (as always), but as far as I am informed, it is already fully playable for quite some time.

It would mean so much for me, to have your mod (in my personal eyes: THE mod) included in the list of mods that are compatible ( http://gibberlings3.net/forums/index.php?showtopic=27741 ). Or maybe it already is and nobody told the guys at EET?

With my best regards, Seewead (Rob)

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nullset
post May 7 2018, 06:05 PM
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Master of Paradox


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From: Canada




Rjali v9.0 will add a segment AFTER the EOG. I don't think this can be made compatible with EET as it messes around in this area itself. I have given up on the idea of making Rjali EET compatible.


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nullset
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Seewead
post Jun 30 2018, 07:56 AM
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Dear Nullset, I know this is a bit of a weary topic. You already thought a lot about how you could make your mod compatibel with EET. And you were kind enough to give us an update on your conclusions:

QUOTE(nullset @ May 7 2018, 08:05 PM) *
Rjali v9.0 will add a segment AFTER the EOG. I don't think this can be made compatible with EET as it messes around in this area itself. I have given up on the idea of making Rjali EET compatible.


After reading this I tried to calm my mind - be still my heart! - and lived on. dry.gif However, the most surprising thing happened. I loaded down your new mod version 9.0 and read the updated README:

"Q: How is the new expansion going to affect the Ascension and Redemption mods?
A: It shouldn't have any affect at all. Those two mods hook in on the finsol01.dlg file. My expansion hooks cut233i3.bcs, the final cutscene for a non-ascending protagonist, the calling of which is the final action of the game in finsol01.dlg. I take over after they are finished."

So if your are sorcerously (is that a word?) able to make the EOG-Addon compatibel with Ascension and the lot, is there still hope for EET?, I wonder.

I hope you forgive me my highly inappropriate insistence. tongue.gif It's just that everybody seems to be making mods and updating old mods primarily for EET. ohmy.gif But wether or not it is possible, your mod is just great. thumb.gif

Best regards and thanks, Seewead


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