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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 103 Joined: 20-March 16 ![]() |
Edit: SOLVED
Concerning: Rjali Version 8.0 Description: Install-process aborted with errors Here the abstract of my setup-rjali.debug: "WeiDU v 24000 Log Setup-rjali.exe --no-exit-pause --noautoupdate --language 0 --skip-at-view --force-install-list 2 3 --logapp [.\chitin.key] loaded, 875812 bytes [.\chitin.key] 187 BIFFs, 62160 resources [.\engine.lua] loaded, 104 bytes [.\weidu.conf] loaded, 17 bytes [.\lang\de_de\dialog.tlk] 164087 string entries [.\lang\de_de\dialogf.tlk] 164087 string entries Using Language [English] [English] has 1 top-level TRA files [Rjali/Languages/English/setup.tra] has 373 translation strings ... [mega-long wall of text] ... [BRJFAY.DLG] loaded [./override/BG#TYRIS.DLG] loaded, 52305 bytes [BG#TYRIS.DLG] loaded [./override/BRJFAY25.DLG] loaded, 9110 bytes [BRJFAY25.DLG] loaded ERROR locating resource for 'CHAIN3' Resource [BG#TYS25.DLG] not found in KEY file: [./chitin.key] ERROR: preprocessing APPEND_EARLY [Rjali/Dialogue/SOA/RJTYRI/RJBFAY.d]: Failure("resource [BG#TYS25.DLG] not found for 'CHAIN3'") Stopping installation because of error. Stopping installation because of error. Stopping installation because of error. ERROR Installing [Rjali Romance Mod (BG2EE:SoA & TOB NPC) created by nullset], rolling back to previous state Unable to Unlink [Rjali/Backup/3/OTHER.3]: Unix.Unix_error(1, "unlink", "Rjali/Backup/3/OTHER.3") Will uninstall 976 files for [RJALI/SETUP-RJALI.TP2] component 3. Restoring backed-up [Rjali/Backup/3/GTIMES.IDS] ... [wall of text - restoring] ... Uninstalled 976 files for [RJALI/SETUP-RJALI.TP2] component 3. Unable to Unlink [Rjali/Backup/3/READLN.3]: Unix.Unix_error(20, "unlink", "Rjali/Backup/3/READLN.3") Unable to Unlink [Rjali/Backup/3/READLN.3.TEXT]: Unix.Unix_error(20, "unlink", "Rjali/Backup/3/READLN.3.TEXT") SETUP-WEIDU.TP2 0 0 Installed SETUP-BWS.TP2 0 0 Installed BG2EETP\LANGUAGES\DE_DE\SETUP-BG2EETP-DE_DE.TP2 0 0 Installed BG2EE_GA/SETUP-BG2EE_GA.TP2 0 0 Installed SETUP-AMBER.TP2 1 0 Installed SETUP-AMBER.TP2 1 1 Installed FADE/SETUP-FADE.TP2 0 0 Installed FADE/SETUP-FADE.TP2 0 1 Installed FADE/SETUP-FADE.TP2 0 2 Installed NINDE/NINDE.TP2 0 0 Installed SAERILETH/SETUP-SAERILETH.TP2 1 0 Installed SKIE/SETUP-SKIE.TP2 1 0 Installed TYRISFLARE/SETUP-TYRISFLARE.TP2 0 0 Installed YVETTE/SETUP-YVETTE.TP2 0 0 Installed ISRA_BG2/ISRA_BG2.TP2 0 0 Installed DEARNISE/SETUP-DEARNISE.TP2 0 0 Installed SETUP-BANTERPACK.TP2 2 0 Installed SETUP-BANTERPACK.TP2 2 1 Installed SETUP-BANTERPACK.TP2 2 2 Installed SETUP-BANTERPACK.TP2 2 3 Installed IEPBANTERS/SETUP-IEPBANTERS.TP2 1 0 Installed IMOENROMANCE/SETUP-IMOENROMANCE.TP2 0 0 Installed IMOENROMANCE/SETUP-IMOENROMANCE.TP2 0 1 Installed BRANWEN/SETUP-BRANWEN.TP2 0 0 Installed TASHIA/SETUP-TASHIA.TP2 0 0 Installed TASHIA/SETUP-TASHIA.TP2 0 2 Installed SETUP-NPCFLIRT.TP2 2 0 Installed SETUP-NPCFLIRT.TP2 2 2 Installed SETUP-NPCFLIRT.TP2 2 4 Installed SETUP-NPCFLIRT.TP2 2 6 Installed SETUP-NPCFLIRT.TP2 2 8 Installed SETUP-NPCFLIRT.TP2 2 10 Installed RE/SETUP-RE.TP2 0 0 Installed ... [more RE/Setup] ... RE/SETUP-RE.TP2 0 54 Installed RJALI/SETUP-RJALI.TP2 0 2 Installed ~Mod Timing A Lot Faster~ ERROR: Failure("resource [BG#TYS25.DLG] not found for 'CHAIN3'") PLEASE email the file SETUP-RJALI.DEBUG to nullset@sympatico.ca Automatically Skipping [Rjali Romance Mod (BG2EE:SoA & TOB NPC) created by nullset] because of error." Dear Nullset: Could you please help? Thanks a lot, Seewead This post has been edited by Seewead: May 9 2017, 08:40 AM |
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Post
#2
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Forum Member Posts: 103 Joined: 20-March 16 ![]() |
Concerning: Rjali Version 8.2 (still)
E.1. Description Not a bug in any way. In fact everything was working as promised. I only wanted to mention this to you as kind of interesting. I was on the endeavour of romancing Jaheira. I hadn't done that in a long time. But I rememered many of the problems. Seemingly some of them are corrected since the Enhanced Edition, could that be? Or maybe it was the Fixpack I installed via BWS that corrected the romance bugs of hers. Dunno. Anyway, I wanted to park her in the keep. Which is only possible after reaching NPCromance=2. Which feels like a very good idea of your mod on the idea that the girl should be emotionally part of the family before beeing left alone waiting in the keep. Only there are some romances, that reach NPCromance=2 but very late. For Jaheira it was after her lovetalk number 69, if I recall correctly. Imagine that! Similar like Nalia, that could take you VERY long. Thank goodness you provided possibilties to speed up the lovetalks like crazy. Only that stops when some trigger for the next lovetalk is missing. When that seemed to be the case, I found this old post (pre Enhanced Edition), telling me: To reach the next lovetalk, I would have to finish the Harper plot (Xzar quest) AND have the Bandit-Incident. Only after that Meronia would spawn in some outdoor area as beginning of the Galvarey quest and continue the chain of lovetalks. Well, I had already done both of them, Xzar and the Bandits. Didn't work though. ![]() Here is my source I found: http://www.sorcerers.net/community/threads...per-hold.21460/. In this post they gave away the (maybe outdated?) code for this part of the Jaheira romance: "IF OR(2) Global("JaheiraRomanceActive","GLOBAL",1) Global("JaheiraRomanceActive","GLOBAL",2) !Global("Chapter","GLOBAL",4) !Global("Chapter","GLOBAL",5) !Global("Chapter","GLOBAL",7) Global("LyrosJob","GLOBAL",3) Global("JaheiraBanditPlot","GLOBAL",9) Global("JaheiraHarperPlot","GLOBAL",0) AreaType(OUTDOOR) GlobalGT("LoveTalk","LOCALS",25) InParty(Myself) !See([ENEMY]) !Range([NEUTRAL],10) CombatCounter(0) THEN RESPONSE #100 SetGlobal("JaheiraHarperPlot","GLOBAL",1) CreateCreatureObjectOffScreen("JAMERONI",Myself,0,0,0) // ~Meronia~ END" Because of this I was about suggesting to you to change the code for Jaheira in some way. To make sure she would be parkable, even when buggy. But then some real-time days later, it happend totally out of the blue: I had the bandit-quest AGAIN (don't know why though) and immediately after that Meronia spawned with the missing lovetalk. What the heck? Thank goodnes, happy end. In your Readme I found this: "Version 3 - Fix BG2EE Jaheira final romance dialogue loop. (Have to keep an eye on this one...) [...] Version 4 - Remove BG2EE Jaheira fix. (Bad idea in the 1st place. Loop was only annoying.)" But my guess ist, that concerns only the very last lovetalk where everybody is waiting (endlessly) for Terminsel. Am I right? Anyway. As you can see, nothing to do for you. Only wanted to tell you about it. Thought it could be interesting. E.2. Description There are two persons, that you have around you all the time: Fay and Rjali. Therefor it can get a little bit boring with them after some time, if you understand. They are great, obviously, no doubt about that. But let's face the fact, that you read the same lines from them over and over again. Hours and days and weeks. Especially when talking is sped up. To be honest, that can get a little bit annoying, even big time. Which would be such a pity! Suggestion: Well it would be great, if these two could get some fresh sets of flirts after some time or chapters has passed. E.3. Description Grace and Annah have the same attributes (Strength, Agility and so on). Suggestion: Give them some more markedness. E.4. Description Grace and Annah and Ravel all start at poor levels (like 6 or 7 or so). That feels especially inappropriate, when you use the possibility to let them join only later. Because by then most of my group had already reached levels 11 or 12. And it felt double odd, because theses NPCs are supposed to be NOT normal people. With Ravel for example, who is supposed to be VERY old. Suggestion: Maybe give them more XP? I was thinking about something between level 12 to 15 for Ravel. The other maybe a little more? Just an idea. What do you think? E.5. Description Grace and Annah don't have any weapon-skills. Why should that be? Is there any meaning in this? Suggestion: Help them out, will you? E.6. Description Annah should have a mighty fire-resistance, should she not? Suggestion: Make her like she is (80%?) E.7. Description The paperdolls of Anna and Grace in my character-sheet are not showing any weapons in hand, even when equiped with some. Suggestion: Well, I realize, these are no ordinary ones. But if there can be something done about it... E.8. Description Little spelling bug: Grace right after wedding: "Merry greet the day, husband!" [...] Charname: "Wonderful! And I see what you mean about her beauty. I was her enthusiasm, that attracted me to her in the first place." Suggestion: Correction: "It was her enthusiasm" E.9. Description You told us about potential, even game-breaking problems that come with the default script. And you suggest using the agen-script instead. But when they join you, Annah, Ravel and Grace all carry the default script, if memory serves. Suggestion: You could give them the the agen-script right from the start. Hm... Maybe not Ravel, because she is a caster - better some mage script. E.10. Description A am still not sure, by what rules exactly this happens: But often when I make a girl wait in the keep for me ("parking"), her inventory is cleared and given to my remaining group. Well, not really complaining here. But on the other hand, Jaheira had to give me the locket that I had given her as a present. And her harpers needle. That felt quite stone-hearted to me. ![]() Suggestion: I guess it would be alright, if everybody keeps what they have. You can always strip them yourself if need arises (of inventory, I mean...). And it can be nice to have at least something on them, should you take them back in your group. Stop, gonna make a new post now. Just wait a moment, Seewead ![]() Edit: Minor corrections of content and spelling. This post has been edited by Seewead: Jul 12 2017, 08:25 PM |
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