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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 103 Joined: 20-March 16 ![]() |
Edit: SOLVED
Concerning: Rjali Version 8.0 Description: Install-process aborted with errors Here the abstract of my setup-rjali.debug: "WeiDU v 24000 Log Setup-rjali.exe --no-exit-pause --noautoupdate --language 0 --skip-at-view --force-install-list 2 3 --logapp [.\chitin.key] loaded, 875812 bytes [.\chitin.key] 187 BIFFs, 62160 resources [.\engine.lua] loaded, 104 bytes [.\weidu.conf] loaded, 17 bytes [.\lang\de_de\dialog.tlk] 164087 string entries [.\lang\de_de\dialogf.tlk] 164087 string entries Using Language [English] [English] has 1 top-level TRA files [Rjali/Languages/English/setup.tra] has 373 translation strings ... [mega-long wall of text] ... [BRJFAY.DLG] loaded [./override/BG#TYRIS.DLG] loaded, 52305 bytes [BG#TYRIS.DLG] loaded [./override/BRJFAY25.DLG] loaded, 9110 bytes [BRJFAY25.DLG] loaded ERROR locating resource for 'CHAIN3' Resource [BG#TYS25.DLG] not found in KEY file: [./chitin.key] ERROR: preprocessing APPEND_EARLY [Rjali/Dialogue/SOA/RJTYRI/RJBFAY.d]: Failure("resource [BG#TYS25.DLG] not found for 'CHAIN3'") Stopping installation because of error. Stopping installation because of error. Stopping installation because of error. ERROR Installing [Rjali Romance Mod (BG2EE:SoA & TOB NPC) created by nullset], rolling back to previous state Unable to Unlink [Rjali/Backup/3/OTHER.3]: Unix.Unix_error(1, "unlink", "Rjali/Backup/3/OTHER.3") Will uninstall 976 files for [RJALI/SETUP-RJALI.TP2] component 3. Restoring backed-up [Rjali/Backup/3/GTIMES.IDS] ... [wall of text - restoring] ... Uninstalled 976 files for [RJALI/SETUP-RJALI.TP2] component 3. Unable to Unlink [Rjali/Backup/3/READLN.3]: Unix.Unix_error(20, "unlink", "Rjali/Backup/3/READLN.3") Unable to Unlink [Rjali/Backup/3/READLN.3.TEXT]: Unix.Unix_error(20, "unlink", "Rjali/Backup/3/READLN.3.TEXT") SETUP-WEIDU.TP2 0 0 Installed SETUP-BWS.TP2 0 0 Installed BG2EETP\LANGUAGES\DE_DE\SETUP-BG2EETP-DE_DE.TP2 0 0 Installed BG2EE_GA/SETUP-BG2EE_GA.TP2 0 0 Installed SETUP-AMBER.TP2 1 0 Installed SETUP-AMBER.TP2 1 1 Installed FADE/SETUP-FADE.TP2 0 0 Installed FADE/SETUP-FADE.TP2 0 1 Installed FADE/SETUP-FADE.TP2 0 2 Installed NINDE/NINDE.TP2 0 0 Installed SAERILETH/SETUP-SAERILETH.TP2 1 0 Installed SKIE/SETUP-SKIE.TP2 1 0 Installed TYRISFLARE/SETUP-TYRISFLARE.TP2 0 0 Installed YVETTE/SETUP-YVETTE.TP2 0 0 Installed ISRA_BG2/ISRA_BG2.TP2 0 0 Installed DEARNISE/SETUP-DEARNISE.TP2 0 0 Installed SETUP-BANTERPACK.TP2 2 0 Installed SETUP-BANTERPACK.TP2 2 1 Installed SETUP-BANTERPACK.TP2 2 2 Installed SETUP-BANTERPACK.TP2 2 3 Installed IEPBANTERS/SETUP-IEPBANTERS.TP2 1 0 Installed IMOENROMANCE/SETUP-IMOENROMANCE.TP2 0 0 Installed IMOENROMANCE/SETUP-IMOENROMANCE.TP2 0 1 Installed BRANWEN/SETUP-BRANWEN.TP2 0 0 Installed TASHIA/SETUP-TASHIA.TP2 0 0 Installed TASHIA/SETUP-TASHIA.TP2 0 2 Installed SETUP-NPCFLIRT.TP2 2 0 Installed SETUP-NPCFLIRT.TP2 2 2 Installed SETUP-NPCFLIRT.TP2 2 4 Installed SETUP-NPCFLIRT.TP2 2 6 Installed SETUP-NPCFLIRT.TP2 2 8 Installed SETUP-NPCFLIRT.TP2 2 10 Installed RE/SETUP-RE.TP2 0 0 Installed ... [more RE/Setup] ... RE/SETUP-RE.TP2 0 54 Installed RJALI/SETUP-RJALI.TP2 0 2 Installed ~Mod Timing A Lot Faster~ ERROR: Failure("resource [BG#TYS25.DLG] not found for 'CHAIN3'") PLEASE email the file SETUP-RJALI.DEBUG to nullset@sympatico.ca Automatically Skipping [Rjali Romance Mod (BG2EE:SoA & TOB NPC) created by nullset] because of error." Dear Nullset: Could you please help? Thanks a lot, Seewead This post has been edited by Seewead: May 9 2017, 08:40 AM |
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Post
#2
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Forum Member Posts: 103 Joined: 20-March 16 ![]() |
Dear Sir, I am - as always - grateful for your betterment of the mod, very much so actually. And of course I do clearly register, that you don't want to invest much more of your time in the mod any further. Now that is not only up to you, but also totally understandable: If you think of it, you must have already spend endless hours in the Rjali-Mod. When I am - in spite of this - going on with my little "bug-reports", then I hope they don't feel like a burden for you. I wouldn't want that.
And especially I hope that you don't mind me making suggestions on topics, that are not bugs from a technical point of view. For example D.1., D.2, D.3, D.4 und D.6 in my last posting. Nevertheless in my eyes these points count as real "bugs". Given, they do not concern an error in the coding, so the game works well without their correction. But in my imagination every programmer of a game-mod (like yourself) will want to create certain emotions and feelings in the user of their coded product. That is what game-mods are all about after all, are they not? Now, if these feelings are not conveyed as one would want that, this could be regarded as a reason for improvement of the mod, regarded as an "emotional bug" ![]() ![]() This was the reason for the points I made above. So I hope you don't mind and you would be so kind to let me reiterate just a little bit: D.3 I had the idea, that changing the background music of the keep-area could be the by far fastest and easiest way in changing the unhappy, gloomy atmosphere. Me beeing no modder myself, I am without a clue about these things. But these threads I found for you: https://forums.beamdog.com/discussion/comme...#Comment_885222 https://forums.beamdog.com/discussion/63045...ement-for-music https://forums.beamdog.com/discussion/42501...o-existing-area Maybe they could help you in changing the sound. Doesn't sound like too much of a problem? D.4 The other rather quick and easy way in changing the horrible graveyard-feeling of Nalia's keep was in adding a couple of animals and such. I was not talking about mass scenes or anything that could pose a threat in any way. Siege of Dragonspear is not what I meant. Just a bunch of horses, two cows and a few cats, for example, on the outer terrain of the keep. And if you could throw in some guards or peasants without text, that would already count as a bonus. ![]() Just my thoughts, dear Nullset. ![]() Now to more "bug-reports" in my next post. Coming up in an hour, Seewead |
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