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Seewead
post Apr 12 2017, 11:02 PM
Post #1





Forum Member
Posts: 103
Joined: 20-March 16




Edit: SOLVED

Concerning: Rjali Version 8.0

Description: Install-process aborted with errors

Here the abstract of my setup-rjali.debug:


"WeiDU v 24000 Log

Setup-rjali.exe --no-exit-pause --noautoupdate --language 0 --skip-at-view --force-install-list 2 3 --logapp
[.\chitin.key] loaded, 875812 bytes
[.\chitin.key] 187 BIFFs, 62160 resources
[.\engine.lua] loaded, 104 bytes
[.\weidu.conf] loaded, 17 bytes
[.\lang\de_de\dialog.tlk] 164087 string entries
[.\lang\de_de\dialogf.tlk] 164087 string entries
Using Language [English]
[English] has 1 top-level TRA files
[Rjali/Languages/English/setup.tra] has 373 translation strings

...
[mega-long wall of text]
...

[BRJFAY.DLG] loaded
[./override/BG#TYRIS.DLG] loaded, 52305 bytes
[BG#TYRIS.DLG] loaded
[./override/BRJFAY25.DLG] loaded, 9110 bytes
[BRJFAY25.DLG] loaded

ERROR locating resource for 'CHAIN3'
Resource [BG#TYS25.DLG] not found in KEY file:
[./chitin.key]
ERROR: preprocessing APPEND_EARLY [Rjali/Dialogue/SOA/RJTYRI/RJBFAY.d]: Failure("resource [BG#TYS25.DLG] not found for 'CHAIN3'")

Stopping installation because of error.
Stopping installation because of error.
Stopping installation because of error.

ERROR Installing [Rjali Romance Mod (BG2EE:SoA & TOB NPC) created by nullset], rolling back to previous state
Unable to Unlink [Rjali/Backup/3/OTHER.3]: Unix.Unix_error(1, "unlink", "Rjali/Backup/3/OTHER.3")
Will uninstall 976 files for [RJALI/SETUP-RJALI.TP2] component 3.
Restoring backed-up [Rjali/Backup/3/GTIMES.IDS]

...
[wall of text - restoring]
...

Uninstalled 976 files for [RJALI/SETUP-RJALI.TP2] component 3.
Unable to Unlink [Rjali/Backup/3/READLN.3]: Unix.Unix_error(20, "unlink", "Rjali/Backup/3/READLN.3")
Unable to Unlink [Rjali/Backup/3/READLN.3.TEXT]: Unix.Unix_error(20, "unlink", "Rjali/Backup/3/READLN.3.TEXT")
SETUP-WEIDU.TP2 0 0 Installed
SETUP-BWS.TP2 0 0 Installed
BG2EETP\LANGUAGES\DE_DE\SETUP-BG2EETP-DE_DE.TP2 0 0 Installed
BG2EE_GA/SETUP-BG2EE_GA.TP2 0 0 Installed
SETUP-AMBER.TP2 1 0 Installed
SETUP-AMBER.TP2 1 1 Installed
FADE/SETUP-FADE.TP2 0 0 Installed
FADE/SETUP-FADE.TP2 0 1 Installed
FADE/SETUP-FADE.TP2 0 2 Installed
NINDE/NINDE.TP2 0 0 Installed
SAERILETH/SETUP-SAERILETH.TP2 1 0 Installed
SKIE/SETUP-SKIE.TP2 1 0 Installed
TYRISFLARE/SETUP-TYRISFLARE.TP2 0 0 Installed
YVETTE/SETUP-YVETTE.TP2 0 0 Installed
ISRA_BG2/ISRA_BG2.TP2 0 0 Installed
DEARNISE/SETUP-DEARNISE.TP2 0 0 Installed
SETUP-BANTERPACK.TP2 2 0 Installed
SETUP-BANTERPACK.TP2 2 1 Installed
SETUP-BANTERPACK.TP2 2 2 Installed
SETUP-BANTERPACK.TP2 2 3 Installed
IEPBANTERS/SETUP-IEPBANTERS.TP2 1 0 Installed
IMOENROMANCE/SETUP-IMOENROMANCE.TP2 0 0 Installed
IMOENROMANCE/SETUP-IMOENROMANCE.TP2 0 1 Installed
BRANWEN/SETUP-BRANWEN.TP2 0 0 Installed
TASHIA/SETUP-TASHIA.TP2 0 0 Installed
TASHIA/SETUP-TASHIA.TP2 0 2 Installed
SETUP-NPCFLIRT.TP2 2 0 Installed
SETUP-NPCFLIRT.TP2 2 2 Installed
SETUP-NPCFLIRT.TP2 2 4 Installed
SETUP-NPCFLIRT.TP2 2 6 Installed
SETUP-NPCFLIRT.TP2 2 8 Installed
SETUP-NPCFLIRT.TP2 2 10 Installed
RE/SETUP-RE.TP2 0 0 Installed

...
[more RE/Setup]
...

RE/SETUP-RE.TP2 0 54 Installed
RJALI/SETUP-RJALI.TP2 0 2 Installed ~Mod Timing A Lot Faster~
ERROR: Failure("resource [BG#TYS25.DLG] not found for 'CHAIN3'")
PLEASE email the file SETUP-RJALI.DEBUG to nullset@sympatico.ca
Automatically Skipping [Rjali Romance Mod (BG2EE:SoA & TOB NPC) created by nullset] because of error."


Dear Nullset: Could you please help?

Thanks a lot, Seewead

This post has been edited by Seewead: May 9 2017, 08:40 AM
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Seewead
post Jul 7 2017, 11:18 AM
Post #2





Forum Member
Posts: 103
Joined: 20-March 16




Dear Nullset, I have taken a look at your readme for version 8.3. Happy about it. Nevertheless here comes some more (ideas, bugs, thoughts):


Concerning: Rjali Version 8.2 (still)


D.1.
Description
One thing that is bugging me (big time) is your orphanage. Don't get me wrong - the concept is a nice idea and the affiliated dialogues of the girls are spotless. But you seem to have stopped right there. The implementation of the orphanage-concept remains incomplete, if not even shallow and coreless. Look: I come back to Nalia's keep and I expected the orphans to greet me with shouts and Hello. But they had no text, were absolutely silent. Billie, Annie, Megan, Sean, Suzy - nothing but shells. That dissapointed me. Given, maybe your mod is expanding on this as I go further along with my current run of the game (don't know that yet), but until now it was definitely something that I missed.

Suggestion:
Give them a little live, please.


D.2.
Description
Same goes for the rest of the occuptants of the keep. Like I was expecting Olma, the cook, to tell me about the mischief the kids had already done. And what about Chanelle, the maid? Does she like children or what?

Suggestion:
Let the orphanage feel as something real, why don't you?


D.3.
Description
Corresponding thought: The keep gives me the creeps, feels rather like a graveyard than a home. For instance, it is scarred with this somber-spooky music; that was great for Torgal's attack, but now? No wonder the children are keeping stumm and mute. biggrin.gif To tell you the truth, this is no place for children.

Suggestion:
Make it a happy place, please. Change the music. Some slow gaelic folk tune or something? Virtually anything would be better for sure. That would give the place a whole new atmosphere.


D.4.
Description
The keep feels horribly deserted. As it should have felt right after Torgal's massacre. But now? Where is everybody?

Suggestion:
Give it some animals and two or three peasants. Breath in a little bit of life, man! I would suggest some dogs and cats. And of course a herd of horses. The girls would love them. And two cows - need some mild, don't they? I really think, that a bunch of added creatures would give the place a whole new feeling. Shouldn't that be rather easy to implement? It would mean much for me.


D.5.
Description
Concerning Rjali scouts the troops: Nalia
Rjali: "And he has promised me that, when this is over, we will set an orphanage for these poor children we see everywhere."
Nalia: "[...] Where do you intend to do this?"
Rjali: "[...] we could set up housekeeping and the orphanage in Castle deArnise."
Nalia: "So that's wy we have been sending children to the keep."

Problem: Small inconsistency here, if I remember correctly: When we started the orphanage earlier on, it was that we informed the Major Domo of the keep about it. And - or so I rember it - Nalia was standing right beside us and was informed about that too - in the same scene, was she not? She was a little bit reluctant at first, because she felt somewhat overruled in her own keep, but then gave in willingly.

Suggestion:
Change the text that I quoted above.


D.6.
Description
You already know, how much I appreciate the possibility of parking the love ones in the keep. But I am not that satisfied _where_ you put them. When I approach them I always get the feeling, that they are horribly unhappy. I guess it has something to do with the very bad, gloomy atmosphere in the whole keep (see my thoughts above). Maybe it is because they seem to be so lonely in the keep, because nobody is there (as I already mentioned).

Suggestion:
Well, what to do about that? A possibility would be to place all of the parked girls in the great hall with the Major Domo. Not ideal, but at least much better then now; at least that would take away the total isolation a bit, I guess. Or you could give them the possibility to wander around a bit?

Aerie is teaching Elvish at the local school. Or so she tells me, I can't see it. Though I have to admit: Putting her in the loo amuses me a lot. biggrin.gif Branwen tells me, she had a talk with Sergeant Bjorn about his training of Sean and Suzy - you could place her with them? But who is Sergeant Bjorn anyway? Do I know him? Where is he? By-the-way: Branwen is spelling it "Sargeant", you could correct the "a", if you feel like it. Or is it me that is wrong with the spelling? And Jaheira has plans for an orchard - well, should she not be outside of the keep in the nature? Viconia could maybe do some battle-training with our guards in the castle yard? But of course we would need a couple of guards for that in the first place. As we should get them: We let the Major Domo spend a big deal of money for that, are we not? Yes, some troops on the wall of our keep would definitely change the impression of our castle.

Something I would like to add: dialogue-wise the parking of the girls is neat. You did a good job on that. Thanks! Only I still want _more_, but I guess, you already expected that. tongue.gif


D.7.
Description
Horace appears in silence.

Suggestion:
He should come with a "puff", don't you think?


D.8.
Description
If you check with Horace on the status of your amours and you are NOT in the same room/area as the girls, Horace tries, fails and starts all over again. For example: Go to Ribald's market, leave the group inside and let Charname go outside to the promenade. See?

Suggestion:
He could tell Charname to bring the girls with him, before making that kind of inquiry.


D.9.
Description
When Horace gives you the names of your amours, the ones that are parked in the keep are only mentioned without giving their portrait. That is a pity.

Suggestion:
Possible solution, I have thought of: Make them part of the party for a second to show their portrait and get them out again right after that. It would be super-cool. Or another idea for a work-around: Give their portraits to some hidden, invisible familiars, so that you can use their portraits like Fay's picture.


D.10.
Description
When you fulfill the trademeet-quest and become town-hero, they use to build some statues of Charname and his crew around the fountain. Funnily enough with your mod you get a Rjali-statue twice, but none for Charname. laugh.gif

Suggestion:
No idea what could be the reason for this. rolleyes.gif


O.k. - I have some more of this, but I gotta go now. See ya later, Seewead


Edit: minor spelling-errors corrected



This post has been edited by Seewead: Jul 7 2017, 11:47 AM
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Seewead   Bug reports   Apr 12 2017, 11:02 PM
nullset   Thanx, Seewead. I cut a few corners on testing and...   Apr 13 2017, 12:24 PM
Seewead   Woa! Can't believe, you already fixed it. ...   Apr 13 2017, 06:41 PM
nullset   That's just the wonderfulness of myself. (I ha...   Apr 13 2017, 06:58 PM
Seewead   [b]Edit: DONE / SOLVED / OUTDATED Dear Nullset, ...   Apr 26 2017, 08:54 PM
nullset   Hi, Seewead. Many good suggestions here. Gonna tak...   Apr 26 2017, 09:19 PM
Seewead   [b]Edit: SOLVED Concerning: Rjali Version 8.1 A....   Apr 26 2017, 10:40 PM
nullset   Seewead, I'll have to think about this for a b...   Apr 26 2017, 11:56 PM
Seewead   Seewead, I'll have to think about this for a b...   May 9 2017, 08:25 AM
nullset   Hi, Seewead, I am about to start testing for the ...   Apr 28 2017, 06:31 PM
nullset   Seewead I really appreciate your suggestions. I ha...   Apr 28 2017, 06:44 PM
Seewead   You are providing me and my mod a valuable service...   May 9 2017, 08:36 AM
Cuallaidh   I have a bug to report. I visited Jinni and she ga...   Apr 28 2017, 09:47 PM
nullset   I have a bug to report. I visited Jinni and she ga...   Apr 29 2017, 11:15 AM
nullset   v8.2 is released, and should be up for download sh...   May 5 2017, 02:02 AM
nullset   Thank you for the update on the flirt pack bug. I ...   May 9 2017, 12:55 PM
Seewead   Yeah, I am german - bloody Germans everywhere ;) B...   May 10 2017, 12:41 PM
nullset   It definitely refers to why I pulled the bantergoo...   May 10 2017, 01:09 PM
nullset   WHOA, Seewead! I just found out that with BGEE...   May 10 2017, 02:20 PM
Seewead   Nah, no further bug-reports from me at the moment....   May 10 2017, 07:54 PM
nullset   Seewead, I did some checking. The BG2 Banterpack u...   May 13 2017, 01:10 AM
Seewead   Dear Nullset, I have made a new install and I am n...   Jun 18 2017, 10:44 PM
Seewead   Hi there, here are a few more, if you should be in...   Jun 22 2017, 02:24 PM
nullset   #Seewead: I am back from my sabatical, but it is g...   Jun 22 2017, 04:03 PM
Seewead   Dear Nullset, I hope I wasn't to forward with ...   Jun 22 2017, 07:09 PM
nullset   Because some of the problems seemed intractable at...   Jun 22 2017, 07:57 PM
nullset   Seewead, B1 - Nope. I only added the voicing to s...   Jun 23 2017, 08:11 PM
nullset   Just issued v8.3 Couple of changes not in your lis...   Jul 3 2017, 06:05 PM
Seewead   Dear Nullset, I have taken a look at your readme f...   Jul 7 2017, 11:18 AM
nullset   D.1 - They have life. It just doesn't start un...   Jul 7 2017, 01:57 PM
nullset   OK. D7/8/9 have been fixed. I'll wait for thos...   Jul 9 2017, 02:37 AM
Seewead   Dear Sir, I am - as always - grateful for your bet...   Jul 12 2017, 05:51 PM
Seewead   Concerning: Rjali Version 8.2 (still) E.1. Descr...   Jul 12 2017, 07:24 PM
Seewead   Concerning: Rjali Version 8.2 (still) F.1. Descr...   Jul 12 2017, 08:01 PM
nullset   E2 - You can park Fay after you take over the Keep...   Jul 12 2017, 09:15 PM
Seewead   Dear Nullset, since I read your message this morni...   Jul 15 2017, 06:49 AM
Seewead   Coming back to one of my earlier "bug-reports...   Jul 23 2017, 08:16 AM
Seewead   Concerning: Rjali Version 8.2 (still) Yes I know,...   Jul 23 2017, 08:57 AM
nullset   G1 - As mentioned elsewhere in the mod, the sleepi...   Jul 23 2017, 02:24 PM
Seewead   Concerning: Rjali Version 8.4 H.1 Description Mor...   Jul 24 2017, 05:31 PM
nullset   Thanx, Seewead. Yep. A goof on my part. I just cop...   Jul 24 2017, 05:41 PM
nullset   @Seewead Found the Tyris Flare stutter bug. It was...   Aug 7 2017, 01:20 AM
Abdelan   Hmmm, after checking out the newest version of Rja...   Sep 10 2017, 09:08 AM
nullset   Hmmm, after checking out the newest version of Rja...   Sep 10 2017, 01:35 PM
Abdelan   Hmmm, after checking out the newest version of Rja...   Sep 17 2017, 11:33 AM
nullset   OK. Now, I'm confused. There is no fairy in ...   Sep 17 2017, 12:26 PM
Seewead   Hello Nullset, in the last week I found more than ...   Sep 10 2017, 05:47 PM
Seewead   More "bug-reports". Keep it coming, you ...   Sep 10 2017, 06:40 PM
nullset   @seewead: I1 - It WAS only in the description. Fi...   Sep 11 2017, 01:25 AM
Seewead   Good morning, Nullset. Please allow me to get back...   Sep 12 2017, 07:46 AM
Seewead   Now more "bug-reports" from me: Concer...   Sep 12 2017, 09:08 AM
nullset   I10 - You were clear, and so was I. I have checked...   Sep 12 2017, 03:52 PM
nullset   I decided to leave the next release at v8.5, as th...   Sep 12 2017, 04:01 PM
Seewead   One left, that I have overlooked. Concerning: RJ...   Sep 12 2017, 05:53 PM
nullset   Good note. I'll get on that.   Sep 12 2017, 06:19 PM
Seewead   Before I call it a day, let me once get back to K...   Sep 12 2017, 08:57 PM
nullset   Before I call it a day, let me once get back to K...   Sep 13 2017, 12:34 PM
Aledeth   -Error on my end, some issue with other mod config...   Feb 6 2020, 05:39 AM
nullset   -Error on my end, some issue with other mod config...   Feb 6 2020, 02:27 PM
Aledeth   [quote name='Aledeth' post='57531' date='Feb 6 202...   Feb 7 2020, 02:37 AM
nullset   @Aledeth Yes, you will have to restart. It's t...   Feb 7 2020, 03:07 AM
Austin87   Hello! The line number seems to be mixed up in...   Sep 2 2020, 08:56 AM
nullset   @Austin87 You are right, of course. I'll make ...   Nov 2 2020, 05:53 PM
Austin87   Hello! The file Rjali\Dialogue\SOA...   Dec 11 2020, 10:32 AM
nullset   Hello! The file Rjali\Dialogue\SOA...   Dec 11 2020, 01:11 PM
Blaze_Knights   I'm not sure if this is a bug or just a conseq...   Dec 5 2021, 10:29 PM
nullset   I'm not sure if this is a bug or just a conseq...   Dec 15 2021, 06:21 AM
Blaze_Knights   sorry to bug you again so soon after my last poten...   Dec 6 2021, 07:13 AM
nullset   sorry to bug you again so soon after my last poten...   Dec 15 2021, 06:23 AM
nullset   sorry to bug you again so soon after my last poten...   Apr 29 2022, 03:32 PM
merny   I have a couple of issues and a question. I can...   Apr 9 2022, 07:46 PM
nullset   I have a couple of issues and a question. I can...   Apr 29 2022, 03:28 PM
merny   [quote name='merny' post='59728' date='Apr 9 2022,...   May 4 2022, 08:05 PM
nullset   Please address all requests to Austin87.   Jul 2 2023, 01:00 AM
Mantoise   Heya, sorry to intrude but once I installed Rjali ...   Dec 31 2023, 07:10 PM
Austin87   Heya, sorry to intrude but once I installed Rjali ...   Jan 4 2024, 07:12 PM
Mantoise   Thanks, @Austin87!   Jan 5 2024, 01:13 AM
An Open Heresy   Hi I don't know whether to post this problem h...   Mar 28 2024, 08:28 PM
Seewead   I notice you installed a plethora of mods. To put ...   Apr 10 2024, 02:21 PM
An Open Heresy   I notice you installed a plethora of mods. To put ...   Apr 19 2024, 12:48 AM
Seewead   Thanks for the answer. Do I need the dialog line f...   Apr 20 2024, 03:46 AM


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