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#1
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Forum Member Posts: 55 Joined: 30-June 06 ![]() |
I tried installing IA v6.2 for Ipad bg2ee 1.3 version.
My usual procedure is installing on a pc, then carrying the override and dialog tlk files into my ipad via ifunbox program. -my ios is below 8.0 so ifunbox works -I zip and edit the dialog tlk file with a special exe file so my Ipad can read it without a jailbreak However, I think v6.2 patches the exe file upon installing, it said so in the weidu window. Thus, transferring the files to Ipad does not work at all. It crashes every time I try to launch. Since there is no way I can patch Ipad's exe file without a jailbreak (maybe not even possible with a jailbreak!) this was a no-go. Am I right to assume so? So. I returned to 6.0. Ued the tpa fix so it can install on ee. Used a new version of weidu to update my weidu. (Used the forums here, so helpful!) and it installed on pc. Transferred the games to Ipad, and tapped on bg2 icon. And it worked on Ipad. Well, IA seems to be installed, new kits and spells are there, Imoen is a grim sorceress, and I even got the 'item randomisation initialised' message. I will try playing when and if I have the time. I haven't played IA for a looong time and I know how much difficult it is. I am literally scared to play beyond the Irenicus Dungeon, really! It terrifies me but also entices me. But being able to play it on the go with an easy to carry Ipad is a charming idea, indeed. I will see what I can do and if it works well on Ipad. I am curious. |
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#2
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![]() Premium Member Tactical reputation: 2 Posts: 6268 Joined: 23-February 08 ![]() |
Well, this is definitely new
![]() > However, I think v6.2 patches the exe file upon installing, it said so in the weidu window. Thus, transferring the files to Ipad does not work at all. It crashes every time I try to launch. Since there is no way I can patch Ipad's exe file without a jailbreak (maybe not even possible with a jailbreak!) this was a no-go. Am I right to assume so? There are a no patches to the executable for EE version in v6.2. They are only applied when installing on ToB to patch hard-coded monk fists and fix a potential bug that decreases maximum amount of summoned creatures. In potential future versions (which are EE-only) there will be no executable level patches whatsoever (I already have a working beta that's compatible with EE2.3, I can send it to you if you are interested). |
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Lo-Fi Version | Time is now: 8th September 2025 - 11:33 PM |