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The Black Wyrm's Lair Terms of Use |
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#1
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![]() Master of Paradox Forum Member Posts: 248 Joined: 7-April 15 From: Canada ![]() |
This project is a solo effort, so there is nobody to banter with. I would appreciate comments from users. Love it? Hate it? Meh? Bugs? Suggestions? All good. Let me know that I'm not whistling in the wind.
-------------------- nullset
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#2
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![]() Master of Paradox Forum Member Posts: 248 Joined: 7-April 15 From: Canada ![]() |
Sure does. Those are the files that establish an area. Use a different code, and you have a clone of an area which can be set up however you want it. I use them to set up new areas (well, borrowed...), but I can see how this would work, especially since the game itself uses this technique. The only problem that I can see would be if you were to use this new mod in conjunction with Rjali AND the Nalia Romance. Even there, I wouldn't really expect it to break the game. At worst, you would probably get two separate plot lines that don't make sense considered together. If that were the only problem, you handle it like the early (read: pre-Rjali) multiple romance by accepting that the two plots aren't reconcilable and by throwing up a mental firewall accepting the paradox. Since they insist that Nalia be in the party to trigger the plot, there should be no problem with her location as she is not parked.
I would actually be more worried about normal bugs, this being a v1.0 mod. They usually require some tuning to iron out the bugs. Ask any modder! I make no recommendations and give no guarantees, but I am curious about how it works out, not having played any quest mods myself. Be brave. Put your own life in danger and let me know how it works out. If you can... ![]() -------------------- nullset
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Lo-Fi Version | Time is now: 4th April 2025 - 06:14 PM |