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#1
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Contributor Posts: 93 Joined: 31-December 10 ![]() |
Hello everyone,
I'm requiring help about news discovery in matter of animation creation for IE games, and especially for BG series . Here could be discussed techniques and issues concerning bam editing/creation . First of all, this is one example of amazing possibility delivered by the works of infamous heroes of various modding community, adapted by me, in circumstance to Infinity Engine canvas, with Baldur'Gate like sprite : ![]() Then which help, infos , I need ? Well, could you please explain me : 1) How work the indexed palette system in I.E. ? 2) The limitations Engine about new sprites/animations integration ? 3) How to proceed to integrated new animation via modding pipeline (WeiDu & Co) Perspective : I'm looking also animator/modeler/modder than could, would be, give some tips about the original games creation assets (by eg vanilla model polygon structure ...), in the eventually of recreated some of them (cause they're "lost") with all this news animation possibility ... And of course, need help to spell/fx making, to adjust effect for this new sprites (I'know that some people are very skilled about this, around ![]() T.Y. . ![]() About : http://www.shsforums.net/topic/56182-true-...rs/#entry557587 Credit : Iavatar model by Mr. Lotboss PS : ![]() Because of a huge amount of .Gif/pictures in this Topic, I suggest you to switch the option board (in the bottom right) to "outline", for your navigation comfort/lag . Cheers . ![]() This post has been edited by salomonkane: May 5 2015, 08:10 PM -------------------- -In Progress-
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#2
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Forum Member Posts: 30 Joined: 21-October 14 ![]() |
Well.. Kain should be the same size of a normal human, since he was, before becoming what he is. About mk i answered in the mail but i repeat here as well: i used a trick with 3d ripping taught me by another guy (who discovered by case). So i can extract them but not in "T-Pose". Of course after some specific hits characters tend to end enough in an "arrow" kind of stance, which is good enough for rip them. About Liu Kang i've ripped just him in the "zombie" version, but there aren't his classic fatalities in mk Armageddon, so no dragons pal. But if you want to add some new dragons in Skyrim there's an infinite bunch.
This post has been edited by nicotine caffeine: Nov 26 2015, 05:22 PM |
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