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#1
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![]() Master of Paradox Forum Member Posts: 248 Joined: 7-April 15 From: Canada ![]() |
I need to turn banter off in Chateau Irenicus. Now, the BanterBlockFlag(*Boolean) will do this, but it is not clear which of TRUE and FALSE will turn banter off, and which will turn it on. Does anyone know the precise working of this action?
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#2
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![]() Master of Paradox Forum Member Posts: 248 Joined: 7-April 15 From: Canada ![]() |
Again, it seems to work, but it also seems not to cross area transitions. I've got logic to handle that, so it will still be going into the next release of EternalImoen.
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Lo-Fi Version | Time is now: 12th October 2025 - 10:55 AM |