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#1
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![]() Master of Paradox Forum Member Posts: 248 Joined: 7-April 15 From: Canada ![]() |
I need to turn banter off in Chateau Irenicus. Now, the BanterBlockFlag(*Boolean) will do this, but it is not clear which of TRUE and FALSE will turn banter off, and which will turn it on. Does anyone know the precise working of this action?
-------------------- nullset
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#2
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![]() Master of energies ![]() Council Member Posts: 3328 Joined: 9-July 04 From: Magyarország ![]() |
According to a post in 2004 in pocketplane forums (source):
QUOTE BanterBlockFlag(I:State*BOOLEAN) If set to TRUE, it turns off the banter timer. Normally it is set to FALSE. The unmodded game doesn't use this action. It says the original game doesn't use it, so I don't know if it's properly implemented or not. -------------------- Mental harmony dispels the darkness.
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