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#1
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![]() Premium Member Tactical reputation: 2 Posts: 6267 Joined: 23-February 08 ![]() |
So, the v6.1 is out. Most notable change is a step towards new platform, internal re-design and full (I hope) support for BG2EE. That means that IA should now install and play with any distribution of BG2:EE on any platform. I personally developed and tested it on Mac OS X, with the Beamdog's official distribution. Nicoper, whom I want to thank for helping me with testing and pushing this version out, did tests on Windows, although I have no idea which version exactly did he use.
Anyhow, with BG2:EE come two new good-aligned NPCs who are tweaked to be serious choices for a party member. To facilitate that we did a nice overhaul of the Monk class. It's kind of a beta so keep in mind that your experiences may vary. But should be fun nonetheless. There is no new tactical content added to the BG2EE content, but the potential is there and, hopefully, we can explore it in the future builds. There's also some miscellaneous stuff done here and there but the major things are listed above. I took a liberty of assuming a different approach towards development, with shorter but faster releases. Hopefully, this will bring us towards IAv7 quicker. Afterwards, we'll see. Enjoy and let me know what you think. EDIT: this was converted into primary discussion thread for 6.2 This post has been edited by critto: May 24 2016, 11:35 AM |
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#2
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Forum Member Posts: 522 Joined: 12-April 06 From: Netherlands ![]() |
So... it took me a while to get through the game (V6.1)
- Swashbuckler is not bad but I don't understand why his armour disables stealth permanently. Stealth is not going to give him any bonuses other than hiding itself. - Dwarven defender is very strong in ia except for immunities, still requires good buffing and gear. - jan is still good utility despite being a suboptimal thief/mage. - I tried Wilson but he needs more skills and some wearable gear would be appreciated. - Hexxat has no personal item that I could discover... personalizing her amulet would be nice. As pure thief she lacks use anyhow. - Rasaad just won't die in ia. Soo much magic resistance and quite decent physical resistance at the end stage with his gear. And he hits soo hard. Problem with gauntlets is that I do not know which one to default him with... - Finally necromancer done. I can see why he needs the gear in his personal quests, but really.... outside those quests he has more health than anomen... Go figure. - Neera skipped so no notes on her changes. - Dorn lacks an upgrade for his sword. He could benefit from a combo with that evil paladin sword.... The name escapes me at the moment. First v6 game done too I think. I got far into a previous one but cannot remember whether I finished that. It is really telling that some classes are now just inheritantly not good anymore in ia. I would think that some balancing would help out to make the classes/kits more useful. Maybe in a later version Btw, on bgee steam version and I did not run into any ia specific bugs that I could tell, only bgee bugs that are not fully fixed This post has been edited by lroumen: Oct 20 2015, 06:15 AM |
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