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Jun 16 2015, 09:59 AM
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#1
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![]() Premium Member Tactical reputation: 2 Posts: 6276 Joined: 23-February 08 |
The work is on-going, so I'll try to keep everybody updated on the progress in here. Also, people sometimes ask questions about how this or that functions, I can't answer these questions immediately and lose track of them. When I can I'll address these issues in this thread for the benefit of everybody.
This post has been edited by critto: May 18 2016, 03:51 PM |
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Jun 19 2015, 03:26 PM
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#2
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![]() Premium Member Tactical reputation: 2 Posts: 6276 Joined: 23-February 08 |
There were a couple of reports about Remove Magic not being able to dispel an enemy's Mirror Image spell like in vanilla, where it's a guaranteed success. We did some tests and it appears to be that this is one of those bugs/features of MI that were considered normal in vanilla but were fixed on the engine level by the Beamdog. A similar case was MI protecting from ADHW. In EE, Mirror Image obeys the same mechanics as the rest of the spells. If your caster's level is higher than that of an enemy, MI will be dispelled.
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critto IA:EE progress report Jun 16 2015, 09:59 AM
critto There was a question regarding the issue with the ... Jun 17 2015, 04:39 AM
critto So, this is what's been going on with IA latel... Jun 26 2015, 06:44 AM
critto It's been more than half a year since the last... Mar 20 2016, 02:49 PM
critto Apparently, the Beamdog has released the patch 2.0... Apr 1 2016, 01:49 AM
critto Having observed all the fuss about the new patch 2... Apr 30 2016, 03:56 PM
critto Now that the 6.2 release is out, it wouldn't h... May 24 2016, 06:11 AM
critto The work slowly continues. We're all swamped w... Jul 16 2016, 10:05 PM
critto It's been a long hiatus here, but we're ba... Apr 5 2017, 06:33 PM![]() ![]() |
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