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#1
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![]() Eminence Grise Machiavelic ![]() Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry ![]() |
Hello all,
What I want to make is quite simple: I want to create an armor that gives resistance to damages (slashing for my example). But instead of a % value, i would like a row number: the amount of damage dealt is reduced by this number. Is there a way to do that in BGII? |
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Post
#2
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![]() Eminence Grise Machiavelic ![]() Mod Developer Posts: 244 Joined: 12-November 04 From: Monthléry ![]() |
I just test it, and the value is a % one, whatever the type. Type 3 is the increase of the current resistance of the characters.
When I set the statistic modifier to 10 and the ype to 0, it decreases the damage taken by 10%. What I want them t do is decreasing damages by 10 points |
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