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The Black Wyrm's Lair Terms of Use |
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#1
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![]() Forum Member Posts: 132 Joined: 20-January 06 ![]() |
Thanks for the mod Vlad. I ran into some problems. I hope it's just something stupid on my part. Your responsiveness and helpfulness is appreciated as always:
![]() Background: I am using the GoG version of BG2. I installed NeJ 3v70. I have installed only Balderdash Weidu v1.69 prior to installing NeJ 3v70 . I am using no other mods. I am playing a multiplayer game even though I am not importing any extra characters. ![]() I get blank dialogues between Shar-Teel and Imoen ![]() Imoen Shows up as a “” and not a Charming Rogue ![]() Jaheira shows up as a “” instead of her Custom Kit ![]() Talking to Shar-Teel again was borked. She had a long blank line and left. On Trying to Enter NeJ Quest, Imoen speaks, but it's still borked. She has no text here: Eventually it's Minsc's turn to speak and I can't do anything: The game is fried as I'm stuck in a dialog that can't end. ![]() My Weidu log is below: CODE // Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~SETUP-BDTOBV169.TP2~ #0 #0 // Baldurdash Fix Pack for ToB, v1.69 WeiDU ~SETUP-BDTOBV169.TP2~ #0 #1 // RESTORED TWISTED RUNE QUEST ~SETUP-BDTOBV169.TP2~ #0 #2 // RESTORED HINDO'S DOOM ~SETUP-BDTOBV169.TP2~ #0 #3 // GRAND MASTERY FIX (by James Schumacher) ~SETUP-BDTOBV169.TP2~ #0 #4 // IMPROVED COPPER CORONET ~SETUP-BDTOBV169.TP2~ #0 #5 // RESTORED DAK'KON'S BLADE ~SETUP-BDTOBV169.TP2~ #0 #6 // Improved Nymph (Woodland Being) Script by Goeran Rimen ~SETUP-BDTOBV169.TP2~ #0 #7 // Dual Wielding Fix for Rogues by aVENGER ~SETUP-BDTOBV169.TP2~ #0 #8 // Additional fixes for v1.70 ~SETUP-BDTOBV169.TP2~ #0 #9 // Textupdatepack -> Baldurdash English Text Update Pack for ToB, v1.4 WeiDU ~SETUP-NEJ2V70.TP2~ #0 #0 // Never Ending Journey Third Edition v7.0 ~SETUP-NEJ2V70.TP2~ #0 #1 // Continuous and Custom Kit Imoen ~SETUP-NEJ2V70.TP2~ #0 #2 // New Imoen Portrait ~SETUP-NEJ2V70.TP2~ #0 #3 // Priest of Sylvanus (Druid) Kit and Improved Character Jaheira. ~SETUP-NEJ2V70.TP2~ #0 #4 // New Jaheira Portrait ~SETUP-NEJ2V70.TP2~ #0 #5 // Boo - Familiar of Minsc (This component is not available in BG1!) ~SETUP-NEJ2V70.TP2~ #0 #6 // "Firewalker" Shar-Teel (custom kit and continuous character) ~SETUP-NEJ2V70.TP2~ #0 #7 // New content for Part I ~SETUP-NEJ2V70.TP2~ #0 #8 // Frostbite Animation (Turns a big wyvern into the frost wyvern. You may install and uninstall this component at any moment in the game.) ~SETUP-NEJ2V70.TP2~ #0 #14 // Areas & Sounds (This component is required to play NeJ2!) |
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#2
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![]() Forum Member Posts: 132 Joined: 20-January 06 ![]() |
Thanks for the tip Senka.
Vlad, I would note that even after plundering the Vale of Shadows, Overall I still don't have *That* much money. Combined from the Orc caves, I had about 20K Gold total since the beginning of NeJ and now after spending I have around 16K. ![]() Look at some of these prices and imagine trying to support 2 mages to get equipment and spells? ![]() ![]() Look at these prices and think of party members we have to support. And, there's more than this. ![]() ![]() In short, there's no way we have enough money via dedicated questing to get all the items the party needs to be top notch. And remember too that the best items in the game are not bought but rather they are found and/or crafted. So no frankly based on my testing, this mod does not give us all the gold that we need. Denying stealing from stores just makes us more likely to choose to grind for gold (the best location for Gold Grinding seems to be the Orc Caves at the moment, you kill orcs until they drop scrolls and sell off the scrolls.) And this only serves to reinforce the notion that Thieves Suck. At least thieves gave us an opportunity to avoid some grind. As far as challenge goes, one can always play a solo game, put the difficulty on insane, self-deny certain tactics (force-talking), and/or Install Sword Coast Stratagems. This post has been edited by Bill Bisco: May 30 2015, 09:14 PM |
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