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Jun 2 2014, 10:03 PM
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#1
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Forum Member Posts: 524 Joined: 12-April 06 From: Netherlands |
Hi all,
Long time since I was here. I have not been idle but at the same time I have had no time in my personal life to finish my last v5 game. It is with the vagrant party I never finished, but I should do alright now. I am at the end of SOA and I need to finish WK, but once you get past that it is not so far anymore. Anyway, I was looking at v6 a while ago but then I also kept hearing that v7 is already on the way. I am not a big fan of mages and I do not intend to restart the vagrant party in v6, so I will wait for v7 to come out. Moreso, druids are amazing fun and it would be magnificent if they get more credits and tricks in the game so I am very curious what comes out of v7. I do have three short questions. - I could not find a v7 update thread. Is there any (ETA)? - When the druid stronghold comes out, to which druids will it apply (e.g. also multi-dual class or to specific kit only?) - Will IA become compatible with the BG2 Enhanced Edition? Or is it already and did I miss it? Cheers! lroumen |
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Jul 21 2014, 05:43 AM
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#2
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![]() Premium Member Tactical reputation: 2 Posts: 6273 Joined: 23-February 08 |
> The kits can be properly installed with the latest weidu.exe (v23600) if you extend the .2da files with the "LAF fl#add_kit_ee" function shown here. Easy.
It could be tried, yeah. I do not know, however, how IA will install under lastest revisions of WeiDU. It had always been distributed with the classic Weimer's build of WeiDU. We never really did any installs or playtests with later versions. |
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Jul 21 2014, 02:17 PM
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#3
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Forum Member Posts: 18 Joined: 9-July 13 |
> The kits can be properly installed with the latest weidu.exe (v23600) if you extend the .2da files with the "LAF fl#add_kit_ee" function shown here. Easy. If you really want to get stuck in the past, you could manually edit the .2da files ... but I would really not recommend that ! How, find out what the v23600 and the LAF function does to the .2da files when you install a component that has them and then don't use function... heh.It could be tried, yeah. I do not know, however, how IA will install under lastest revisions of WeiDU. It had always been distributed with the classic Weimer's build of WeiDU. We never really did any installs or playtests with later versions. How well does the weidu.exe v23600 install the Improved Anvil v6 with the non EE BG2 with the v1.12 of the Baldurdash fixback ? Fine, just tried it, well yes, it won't open the readme file(well using a Windows 7, and D drive which doesn't have the Notepad installed in...), but does open the CMD.exe console... the new command is this: README ~ImprovedAnvil/Improved Anvil_readme.txt~ , placed before the LANGUAGE ~~ tag, and hopefully you also include the VERSION ~v7~ -tag. Really the only difference today is that the weidu.exe contains way more options than it did in the past, and it also contains the tiz-tis and ogg-wav handlers so the program is 3-4 times the old size. And I suggest that you put the .tp2 file into the mods main folder, so there's no extra files... This post has been edited by The Imp: Jul 21 2014, 11:17 PM |
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lroumen IA v7 & BG2 Enhanced Edition Jun 2 2014, 10:03 PM
critto > - I could not find a v7 update thread. Is the... Jun 6 2014, 01:07 PM
The Imp It did install with a few tweaks, but there was a ... Jul 19 2014, 03:49 PM
lroumen Hi Critto,
Thanks for the responses. For me RL to... Jun 7 2014, 12:19 AM
Shadan I am like Iroumen, long time since I've been h... Oct 10 2014, 07:06 AM
lambada I got to ask, once more i guess.
Wether the mod de... Nov 9 2014, 08:23 PM
antizyclon I got to ask, once more i guess.
Wether the mod de... Nov 14 2014, 09:55 PM
Krell Most definitely, the v7 has been delayed because S... Nov 12 2014, 09:58 AM
critto
Relax, nobody cares about your videos.
The deve... Nov 15 2014, 11:03 AM
critto I've installed BG2EE on my Macbook and managed... Feb 28 2015, 11:17 PM![]() ![]() |
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