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#1
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Forum Member Posts: 58 Joined: 11-January 05 ![]() |
CTD when fighting Beholders:
CODE [Mon 12 Nov 2012 21:07:27] ASSERTION FAILED! Return Address: 0x940CB5 File: ObjCreatureAI.cpp Line: 19722 Expression: FALSE Message: (null) Tracked it down to SpellPack, it was one of the casting effects on SPIN986 (beholder_cause_wounds). Removing the casting effects fixed the CTD. Altered in components 1405, 1517, 2215, 2240. If I made an offhand guess, I'd guess the one that uses a PreTarget casting effect instead of Self (what's supposed to be used w/ Casting effects). |
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Post
#2
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Forum Member Posts: 1 Joined: 16-December 12 ![]() |
CTD when fighting Beholders: CODE [Mon 12 Nov 2012 21:07:27] ASSERTION FAILED! Return Address: 0x940CB5 File: ObjCreatureAI.cpp Line: 19722 Expression: FALSE Message: (null) Tracked it down to SpellPack, it was one of the casting effects on SPIN986 (beholder_cause_wounds). Removing the casting effects fixed the CTD. Altered in components 1405, 1517, 2215, 2240. If I made an offhand guess, I'd guess the one that uses a PreTarget casting effect instead of Self (what's supposed to be used w/ Casting effects). Hi, I seem to have this exact issue too. I'm fighting the beholder in the Secret of BoneHill mod, and I'm getting the same CTD with the same ObjCreatureAI.cpp line every time. I'm completely new to BG modding so I have no idea how to fix this, could you please help with resolving this somehow? Thanks! |
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