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Nov 13 2012, 11:43 AM
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#1
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Forum Member Posts: 58 Joined: 11-January 05 |
CTD when fighting Beholders:
CODE [Mon 12 Nov 2012 21:07:27] ASSERTION FAILED! Return Address: 0x940CB5 File: ObjCreatureAI.cpp Line: 19722 Expression: FALSE Message: (null) Tracked it down to SpellPack, it was one of the casting effects on SPIN986 (beholder_cause_wounds). Removing the casting effects fixed the CTD. Altered in components 1405, 1517, 2215, 2240. If I made an offhand guess, I'd guess the one that uses a PreTarget casting effect instead of Self (what's supposed to be used w/ Casting effects). |
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Dec 4 2012, 04:24 AM
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#2
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Forum Member Posts: 58 Joined: 11-January 05 |
I rescinded the claim on the CTD involving chant, but I have noticed something else w/ it. It's currently puttting a heap of repeat Extended effects on the PC's. This you can probably see on a local GAM file; if not I can provide one.
I highly suggest making its effects another custom secondary school, so you can remove it all easily/effectively. Or, if you know of another way, something equal in scope. On the plus side, I wouldn't even bother complaining about it if I didn't really like your ideas for making it more realistic. I just wouldn't use it. |
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Dec 4 2012, 11:01 PM
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#3
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![]() Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden |
I rescinded the claim on the CTD involving chant, but I have noticed something else w/ it. It's currently puttting a heap of repeat Extended effects on the PC's. This you can probably see on a local GAM file; if not I can provide one. I highly suggest making its effects another custom secondary school, so you can remove it all easily/effectively. Or, if you know of another way, something equal in scope. I was a bit hesitant to use sectypes because the hardcoded limit of 255 sectypes will quickly be filled. Instead I used combinations of a staggered self-casting 146 with a 206 coming in when I wanted the chanting to be purged. At the same time, two area effect spells are launched each second both having about 25 effects each, much of which is opcode 8. I haven't experienced slowdowns because of my much smaller installs, but if you do, then this is something I will have to take a closer look. On the plus side, I wouldn't even bother complaining about it if I didn't really like your ideas for making it more realistic. I just wouldn't use it. As much as I like realism, utility comes first. I need and appreciate outside scrutiny for what I do. -Galactygon -------------------- |
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horred the plague Spell Pack Causes CTD Nov 13 2012, 11:43 AM
Galactygon I was unable to reproduce this (and all targettype... Nov 13 2012, 08:18 PM
horred the plague I can't provide the file as I no longer have t... Nov 22 2012, 11:36 PM
Galactygon Thanks for letting me know. Hopefully BG(2):EE wil... Nov 23 2012, 09:01 PM
zahn3018 CTD when fighting Beholders:[Mon 12 Nov 2012 2... Dec 16 2012, 07:35 AM
Galactygon I will give you the same response as I did Horred:... Dec 18 2012, 09:01 PM![]() ![]() |
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