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Nov 21 2008, 07:07 AM
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#1
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Multiclass F/C/M Forum Member Posts: 256 Joined: 17-October 04 From: Sweden |
Hello people!
Here I have the pleasure of introducing this tiny Mod of mine for Baldur's Gate Trilogy, (Easy)TuTu and Baldur's Gate 2. (downloadable here) Its scope is extremely limited but I believe it extends and improves Bioware's take on available cursed items in the game. Since I have no know-how, I didn't code it myself but rather had two dear, kind and skilled people do it for me: one is Nythrun and the other prefers to remain anonymous. I am not giving away details because it's up to the player to find out what really happens. There is a readme file in the archive but it won't unveil much more... Just do not expect anything big. I want to repeat again that this Mod has a very minor impact. It was funny to create Cursed Items Revision and I hope it will a bit funny to play it too. Thanks! This post has been edited by Salk: Jun 27 2023, 12:40 PM |
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Feb 28 2010, 04:06 PM
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#2
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Multiclass F/C/M Forum Member Posts: 256 Joined: 17-October 04 From: Sweden |
Hello, Leomar!
I understand the problem here and the only solution I have is to pull the compatibility check. I will send for version 3.4 so that things will be taken back to the original state. Sorry about that. |
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Mar 3 2010, 04:46 AM
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#3
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Contributor Posts: 60 Joined: 5-December 07 From: Germany beneath Cologne |
I understand the problem here and the only solution I have is to pull the compatibility check. I will send for version 3.4 so that things will be taken back to the original state. Sorry about that. No problem and thanks for solving the problem. One question, we install "Item Revisons" at two places in an installation order; the main components very early and the global changes later. Should we install "Cursed Items Revision" before or after the global changes of "Item Revisions"? What is your recommendation? Greetings Leomar -------------------- |
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Mar 4 2010, 03:43 AM
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#4
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Multiclass F/C/M Forum Member Posts: 256 Joined: 17-October 04 From: Sweden |
I understand the problem here and the only solution I have is to pull the compatibility check. I will send for version 3.4 so that things will be taken back to the original state. Sorry about that. No problem and thanks for solving the problem. One question, we install "Item Revisons" at two places in an installation order; the main components very early and the global changes later. Should we install "Cursed Items Revision" before or after the global changes of "Item Revisions"? What is your recommendation? Greetings Leomar It doesn't really matter. |
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Mar 5 2010, 08:43 AM
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#5
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Forum Member Posts: 2 Joined: 4-May 07 From: Canada |
One question, we install "Item Revisons" at two places in an installation order; the main components very early and the global changes later. Should we install "Cursed Items Revision" before or after the global changes of "Item Revisions"? What is your recommendation? Greetings Leomar It doesn't really matter. Since the mod overwrites item descriptions, it should be installed before things that patch those descriptions (like certain IR and Tweak Pack components). Salk, you have a couple choices for dealing with IR's main component if you want to make the mods compatible:
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Mar 5 2010, 01:34 PM
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#6
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Forum Member Posts: 33 Joined: 12-January 07 |
One question, we install "Item Revisons" at two places in an installation order; the main components very early and the global changes later. Should we install "Cursed Items Revision" before or after the global changes of "Item Revisions"? What is your recommendation? Greetings Leomar It doesn't really matter. Since the mod overwrites item descriptions, it should be installed before things that patch those descriptions (like certain IR and Tweak Pack components). Salk, you have a couple choices for dealing with IR's main component if you want to make the mods compatible:
I don't know which solution is better, though I would have preferred Salk to overwrite IR. |
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Mar 15 2010, 05:37 AM
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#7
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Forum Member Posts: 49 Joined: 20-October 06 |
I would have preferred Salk to overwrite IR. Whoa, whoa, one overwriting mod is suggesting another mod should overwrite *it*? What's the modding world come to? I'm lost.
-------------------- "Humor is an affirmation of dignity, a declaration of man's superiority to all that befalls him." -Romain Gary, Promise at Dawn
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Mar 16 2010, 10:55 AM
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#8
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Forum Member Posts: 80 Joined: 25-January 07 From: We call it Swamp Pit, you call it Finland. |
I would have preferred Salk to overwrite IR. Whoa, whoa, one overwriting mod is suggesting another mod should overwrite *it*? What's the modding world come to? I'm lost.This post has been edited by Jarno Mikkola: Mar 16 2010, 10:57 AM |
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Salk Announcing Cursed Items Revision! Nov 21 2008, 07:07 AM
melkor_morgoth75 U should add something mate! :D
Are the ... Nov 24 2008, 02:33 PM
Jarno Mikkola Are the "common" cursed item changed upo... Nov 25 2008, 09:16 AM
Salk There is only one way to check them out and it is ... Nov 26 2008, 06:21 AM
Salk There should be soon a newer version available tha... Apr 9 2009, 10:48 AM
Salk I have sent for uploading version 2.0.
The change... Apr 30 2009, 05:14 AM
Ascension64 May I ask what is the 'major conceptual change... May 1 2009, 10:16 AM
Salk It would really spoil it.
But it has nothing to d... May 7 2009, 08:15 AM
melkor_morgoth75 Where can we find the v2 version Salk?
mm75 May 9 2009, 01:28 PM
Salk Version 2 has been uploaded here at The Dragon... May 10 2009, 03:46 PM
Salk We are working on version 3 which will sport a new... Jul 17 2009, 04:08 AM
Salk Cursed Items version 3 is ready!
I have sent ... Aug 12 2009, 07:37 PM
Salk Some more in-depth testing has revealed so far a c... Sep 13 2009, 09:11 PM
Salk Version3.1 will be out as soon as the french trans... Sep 19 2009, 05:13 AM
Graoumf Yep, it will be soon! Sorry for the delay. :( Sep 19 2009, 02:23 PM
Salk No need to say sorry!
You were very quick and... Sep 20 2009, 06:02 AM
Baronius The latest version of Cursed Items Revision is now... Sep 20 2009, 06:43 PM
White Agnus Hi,
Jarl made a german translation of Cursed Item ... Oct 24 2009, 02:39 PM
Leomar Hi,
Jarl made a german translation of Cursed Item ... Nov 21 2009, 04:37 AM
Chaplain Heya :D
Since the thread appears to not disclose ... Oct 25 2009, 02:47 PM
Salk Chaplain,
I understand your concern for this cha... Nov 12 2009, 08:52 AM
Salk Cursed Items Revision hits 3.2!
Few minor cor... Nov 12 2009, 08:57 AM
Salk Thanks to Baronius, the new version is now up and ... Nov 20 2009, 05:21 PM
Chaplain Ah, that I understand :lol: Ok, maybe it'll be... Nov 21 2009, 01:50 AM
Salk Leomar,
the german translation will be included i... Nov 22 2009, 02:49 PM
Leomar Leomar,
the german translation will be included i... Nov 23 2009, 01:28 AM
Kwiat_W Small, yet very interesting mod. Thank you. Dec 16 2009, 12:05 AM
Salk Small, yet very interesting mod. Thank you.
My pl... Dec 29 2009, 09:55 AM
Salk Hello!
I need a line translated into german a... Jan 29 2010, 08:22 AM
Leomar Here is the German one:
@10002 = ~Aus Gruenden de... Feb 11 2010, 05:56 AM
Graoumf Hello, here is the french one (always by Le Marqui... Jan 30 2010, 12:24 AM
Salk Hello, here is the french one (always by Le Marqui... Jan 30 2010, 06:07 PM
Graoumf Sure, here it is:
- Version 3.3 : Ajout de la tr... Jan 30 2010, 10:17 PM
Salk Thanks!
- Version 3.3: Added german translati... Feb 17 2010, 03:37 PM
Salk Version 3.3 is out!
Thanks go to Baronius, as... Feb 18 2010, 05:02 AM
Leomar Now, with the v3.3 the main component should be in... Feb 19 2010, 11:39 AM
Salk Since I am not the coder, I cannot really work out... Mar 8 2010, 06:44 AM
Salk Version 3.4 is out. ;) Mar 10 2010, 04:57 AM
Salk Version 3.5 will be soon available for download fr... Jun 29 2010, 09:05 AM
Keldor But what does this mod actually do? Where's t... Aug 8 2011, 03:01 PM
Salk Sorry for the late reply.
The readme is in the ar... Sep 2 2011, 08:23 AM
Salk After a long time, I will update this modification... Apr 12 2016, 10:39 AM
Salk New version (3.7) is out!
Change Log:
- Amen... Apr 18 2016, 02:20 AM
Graoumf Hi Salk, here is the update for the french transla... Apr 20 2016, 03:53 AM
ALIENQuake Salk, you changes to install order was reflected i... Apr 22 2016, 10:57 AM
Salk Thanks for the new translation, Graoumf!
ALIE... Apr 24 2016, 06:52 AM
Zaghoul Just thought I would ask to about how this would r... Jul 6 2017, 11:25 AM
Salk This modification is officially compatible only wi... Jul 17 2017, 05:03 AM
Salk New version (3.8) is out!
Change Log:
- Upda... Feb 4 2018, 04:58 AM
Salk Cursed Items Revision v4.0 is out.
Change Log:
-... Nov 10 2022, 03:50 PM
zelazko Version 4.0 should most likely work for EET too?
E... Mar 12 2023, 04:46 PM
Salk Sorry for the late answer.
No, I have never produ... Mar 26 2023, 05:40 PM
Salk Cursed Items Revision hits version 4.5.
Change Lo... Jun 26 2023, 04:53 AM![]() ![]() |
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