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#1
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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
Swashbucklers will no longer have access to "Use Any Item" HLA. Instead, I decided to add other HLA's for them. So far, four HLA's are added:
They already had access to one warrior HLA; so, I decided to add three more (though the total numbers of these new HLA's they can pick are fewer than the numbers a warrior can pick): - Hardiness - Critical Strike - Resist Magic I also added one new HLA: - Acrobatic Combat Description: By using this ability, a high level swashbuckler can improve his agility and fighting expertise (in both defense and attack) to an extraordinary level. Acrobatic Combat grants +6 bonus to AC and +3 bonus to THAC0 for 5 rounds. Suggestions for more new HLA's are welcome.* Thanks. * Ideas for new HLA's should be original (not copied or taken from other mods). This post has been edited by Sikret: Oct 21 2008, 10:06 AM
Reason for edit: Fixing typos
-------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#2
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Forum Member Posts: 3 Joined: 6-September 09 ![]() |
New HLA suggestion:
Taunt Most swashbucklers have a connection to the sea often being pirates as well, and as anyone can tell you most "men of the sea" have developed a very, very foul language. Some high level swashbucklers have have developed this "skill" into a weapon. What does it do: Basically once per day/battle he can use taunt one 1 enemy. If its a spell caster: it's spell will be interrupted should he be casting one, furthermore he will actually attempt to melee the swashbuckler for a few rounds. If its a melee oriented creature: it will ignore whatever its doing and try to harm the swashbuckler( this way you can save a party member who is about to die) for a large many rounds, however there is a slight chance that this may backfire. If the insult is to great the monster may go berserk giving the creature all the bonuses that berserk gives. (or perhaps a custom more powerfull berserk) Coupled with the high natural AC of the Swashbuckler, and later a tanking ability (like acrobatic combat) this should be a very interesting skill. To balance things out there of course should be a (high)saving throw for the monsters. The actual duration of the spell propably need some testing. Appearance: If successful some kind of variation of the confusion/chaos symbol above the monsters head would be nice. as for the "casting" nothing fancy, just a text bubble( like when lilacor speaks) quoting (perhaps famous movie) insults. |
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#3
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![]() ![]() Premium Member Posts: 663 Joined: 9-June 08 From: Budapest, Hungary ![]() |
To balance things out there of course should be a (high)saving throw for the monsters. That makes it almost useless unfortunately. On the level where you can use it all monster has very low saving throws. How about instead of saving throw if it affects only creatures not higher level than the swashbuckler? This post has been edited by Vuki: Sep 10 2009, 07:55 AM -------------------- History of my party in IA can be seen here!
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