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#1
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Forum Member Posts: 8 Joined: 31-July 09 ![]() |
Hi all.
I want some help with these guys in the tavern at the Docks. They are very tough. My party is: Vagrant PC with proficiency in clubs and uses the +3 acid one from Trademeet Valygar Anomen Jan Jansen Edwin Jan and Edwin can cast only 5 lvl spells and less. That mage casts Remove Magic and emotion and abi-dalzim, and my characters die very quickly. The captain I cannot kill, he's scary. Help! My fighters deal very small damage to him. I want another party member, but all NPCs are so weak. Any recommendation? And where to find a permanency scroll or manual of elaboration or scroll of memory? I want a scroll for the club +4. It costs 50 000, is it worth it? What weapons to buy? |
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#2
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Forum Member Posts: 8 Joined: 31-July 09 ![]() |
Thank you critto.
My mages leveled to 12 and I set difficulty to easy and killed the pirates, those adventurers in the promenade and Lilalcor monsters and slavers in slums. I read some spoilers here and also googled Improved Anvil. I found tons of spoilers on biowares forum and got some more permanency scrolls. Maybe I should start with a different party? The vagrant looks powerful later on, but how about this: fighter-illusionist gnome leader with wisdom 18 fighter-cleric-mage or only cleric-illusionist gnome - advice please sorcerer with wisdom 18 because Imoen is too far away a bard - maybe Haer'dalis? or custom I read that arcane magic is very important and with smaller party they will level up quicker and I won't decrease difficulty with this party. |
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#3
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Forum Member Posts: 57 Joined: 19-February 09 ![]() |
Thank you critto. My mages leveled to 12 and I set difficulty to easy and killed the pirates, those adventurers in the promenade and Lilalcor monsters and slavers in slums. I read some spoilers here and also googled Improved Anvil. I found tons of spoilers on biowares forum and got some more permanency scrolls. Maybe I should start with a different party? The vagrant looks powerful later on, but how about this: fighter-illusionist gnome leader with wisdom 18 fighter-cleric-mage or only cleric-illusionist gnome - advice please sorcerer with wisdom 18 because Imoen is too far away a bard - maybe Haer'dalis? or custom I read that arcane magic is very important and with smaller party they will level up quicker and I won't decrease difficulty with this party. Automatic saving throw pretty much ruins this encounter. Also, how is Imoen too far away? You don't need 18 wisdom until your mage/sorcerer hits level 18 anyways, and Imoen joins around level 14. Gnomes can only roll 17 wisdom, but that doesn't matter either since a multi class wont get wish for a long long time regardless. By then you can use +1 wis +1 cha Bhaal's tear, or you can use mad lum's machine. Also, level 12 mage is still very early in the game, and pirates are doable on core if you have a balanced party. You seem to be asking a wide array of questions that are relevant to many parts of the game you haven't even reached yet. I think you'd have a much easier time learning everything from personal experience if you made a more powerful party, for example the party Sikret used in his v5 thread, except with better stats. It will still be challenging. I think Sikret said sliding the bar to easy is not a cheat, but imo it ruins alot of encounters. They're not just slightly easier, they become NOTHING like the way they were originally. |
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Lo-Fi Version | Time is now: 10th September 2025 - 01:07 AM |