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#1
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Forum Member Posts: 4 Joined: 26-July 07 ![]() |
Topic
![]() ![]() This post has been edited by Marryth: Jul 31 2007, 08:36 AM |
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#2
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![]() Premium Member Tactical reputation: 2 Posts: 6261 Joined: 23-February 08 ![]() |
2 Vlad:
Okay, then... I found and fixed the problem. Apparently, "Valygar.baf" script lacked one condition that caused the game to loop the Slayer Talk. I fixed it in both versions of the Valygar script. I have yet to solve the problem that causes Imoen TS banter replies to disappear. As I wrote earlier, when some NPC tries to talks to Imoen, the game can't locate her answers, and the dialogs just break in the middle on conversation. I've had this problem on previous, heavily modded, installation and I have it now, on a clean installation. When I finish the run and check everything else, I'll send to you a comprehensive report and files I've fixed, since I have also solved some minor issues in the installation scripts. Then you'll decide what changes should be applied to the public package ![]() This post has been edited by critto: Jul 15 2009, 10:03 AM |
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