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![]() consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. ![]() |
something I have been working on at work. it is not done yet. I have to make some more clutter.
It is an abandoned hotel that road weary travelers used to use, until something happened. Now no one likes to talk about it, it is best to let the dead lay undisturbed... [image reduced 70%. created entirely in 3d] This post has been edited by Sir-Kill: Feb 7 2009, 04:26 AM -------------------- |
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#2
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![]() consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. ![]() |
yeah I'd probably put some of that stuff inside the walls, what about outside? Live trees will go in maybe a path. I started putting stutters on the windows and has some of them rotting but I could not get them to look good (with a low poly count) so I ditched them.
Carcass: depends on what kind of detail you put in, fortunately IE does not require to much. also what level of decomposition? is it just bloated, is it half rotted away, or is it a skeleton? -------------------- |
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