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The Black Wyrm's Lair Terms of Use |
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#1
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![]() Multiclass F/C/M Forum Member Posts: 256 Joined: 17-October 04 From: Sweden ![]() |
Hello people!
Here I have the pleasure of introducing this tiny Mod of mine for Baldur's Gate Trilogy, (Easy)TuTu and Baldur's Gate 2. (downloadable here) Its scope is extremely limited but I believe it extends and improves Bioware's take on available cursed items in the game. Since I have no know-how, I didn't code it myself but rather had two dear, kind and skilled people do it for me: one is Nythrun and the other prefers to remain anonymous. I am not giving away details because it's up to the player to find out what really happens. There is a readme file in the archive but it won't unveil much more... ![]() Just do not expect anything big. I want to repeat again that this Mod has a very minor impact. It was funny to create Cursed Items Revision and I hope it will a bit funny to play it too. Thanks! This post has been edited by Salk: Jun 27 2023, 12:40 PM |
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#2
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Contributor Posts: 118 Joined: 7-February 06 ![]() |
U should add something mate!
![]() Are the "common" cursed item changed upon identification? It would be cool if u believe they are "something" but then .... u realize it's too late ![]() mm75 |
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#3
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Forum Member Posts: 80 Joined: 25-January 07 From: We call it Swamp Pit, you call it Finland. ![]() |
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Lo-Fi Version | Time is now: 11th April 2025 - 06:31 AM |