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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
Swashbucklers will no longer have access to "Use Any Item" HLA. Instead, I decided to add other HLA's for them. So far, four HLA's are added:
They already had access to one warrior HLA; so, I decided to add three more (though the total numbers of these new HLA's they can pick are fewer than the numbers a warrior can pick): - Hardiness - Critical Strike - Resist Magic I also added one new HLA: - Acrobatic Combat Description: By using this ability, a high level swashbuckler can improve his agility and fighting expertise (in both defense and attack) to an extraordinary level. Acrobatic Combat grants +6 bonus to AC and +3 bonus to THAC0 for 5 rounds. Suggestions for more new HLA's are welcome.* Thanks. * Ideas for new HLA's should be original (not copied or taken from other mods). This post has been edited by Sikret: Oct 21 2008, 10:06 AM
Reason for edit: Fixing typos
-------------------- Improved Anvil
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Forum Member Posts: 476 Joined: 9-September 07 ![]() |
QUOTE Hmm the Acrobatic Combat Feat looks rather interesting. I can already picture using it with Whirlwind attack to offset the THAC0 disadvantage, or using it with Greater Evasion for low AC. Woops, I wasn't clear on this, but I actually meant the +4 THAC0 penalty from activating Whirlwind Attack, thus offsetting their lack of the GWW HLA.QUOTE As a related point, one of the main drawbacks of swashbucklers is probably their low HP. Their THAC0 is not their main problem in my opinion (they have THAC0 bonuses) and now with the new Acrobatic Combat HLA, the THAC0 doesn't really need any further boost. Perhaps, a new HLA which temporarily adds to their HP is not a bad idea; or alternatively, I can add a new item upgrade for the Improved Cutthroat combined with a few potions of Fortitude and some such things to forge a new weapon for swashbucklers which adds bonus to HP. I agree that the low HP may be an issue. Actually, Thieves have a HLA adding 20 bonus hit-points already (Avoid Death). I'm not sure which option would be the best... adding a new HLA which is stackable with Avoid Death; adding a HLA which is non-stackable; or replace Avoid Death with the new HLA. QUOTE Or do you suggest that we postpone making the decision to after testing swashbucklers with their new HLAs in practice and see whether they really need any further bonuses? I think that the final decision can come after testing swashbucklers' new HLAs in practice, but I wouldn't mind seeing more unique suggestions in this thread such that they can possibly be tested as well in the upcoming testing round. |
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Lo-Fi Version | Time is now: 10th September 2025 - 07:41 AM |