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Mod/Web Updates |
Aug 8 2004, 05:27 PM
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#1
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Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden |
This is where all such updates shall be posted.
-Galactygon -------------------- |
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Aug 9 2004, 07:36 PM
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#2
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Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden |
There are a series of other updates I forgot to mention. One of them is progress on the spell overlapping of Lost Crossroads.
I found it ridiculously annoying when you have an enemy fire elemental with a high fire resistance and you cast resist fire/cold (for cheese, perhaps) on the fire elemental, only to find out the fire elemental is now vulnerable to fire. The same applies to the spell, Strength of One, and other not-so-useful strength spells. I am revamping this so bonuses overlap rather than the latest bonus setting the resistance/stat. Example #1: Shiva a specialty priest of mystra has a fire resistance of 65% (due to a magical ring), and a cold resistance of 0%. She casts a Resist Fire/Cold on herself, thus granting a 50% resistance to both fire and cold. Since her cold resistance is under 50%, her cold resistance is raised to 50%. However, her fire resistance is above 50%, so her fire resistance remains unaltered until her ring is removed and her fire resistance drops below 50%, in which case the bonus of 50% fire resistance comes into effect until the spell duration expires. Casting an Elemental Barrier (which sets all elemental resistances to 75%) will make that spell overlap with existing resistances. The same applies to all strength-enhancing spells unless noted. I have already coded some parts of this system come into play, and it's quite easy once you know the trick to it. This will also eliminate the well-known cheese of setting the creatures' stats to a lower value (such as casting the 5th level cleric spell, Magic Resistance on a Dragon, bypassing saving throws and magic resistance). -Galactygon -------------------- |
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