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> Request Help for..., To have the Original spell animations for "Fireball" "Ice
Joshwa
post Sep 2 2008, 02:57 AM
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Posts: 5
Joined: 1-September 08




Hi,

It would appeal to me to have the original spell animations of BG II for "Fireball" "Ice storm" "lightning".
Someone can say me what must make in order to replace them?.

Thanks and compliment for the mod.
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Galactygon
post Sep 2 2008, 04:37 AM
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Posts: 1158
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From: Sweden




You will have to delete the following files from your override folder:

SPICESTM.bam, [Ice Storm graphics]
SPLIGHTB.bam [Lightning Bolt graphics]

Note that deleting SPICESTM.bam will cause the falling debris graphic to look like the old Icestorm graphic. This is played when Earthquake is cast indoors.

This will not take care of fireball, because it is embedded at your installation, so you will have to go into Setup-SpellPackB5.tp2, and add a block of code right before

CODE
///////////////////////////////////////////
// IWD Style Casting Graphics and Sounds //
///////////////////////////////////////////


and

CODE
///////////////////////////////////////////
// Larloch's Minor Drain, Vampiric Touch //
///////////////////////////////////////////


Here is the block of code.

CODE
// I simply reversed the block of code that restores the old fireball graphics.
COPY_EXISTING_REGEXP GLOB ~^.+\.spl$~ ~override~
PATCH_IF (SOURCE_SIZE > 0x71) BEGIN     //Protects against invalid files
    READ_LONG 0x64 oa             //Abilities offset
        READ_SHORT 0x68 na         //Abilities count
        FOR ( lp = (oa + ((na -1) * 0x28)); lp > (oa - 1); lp -= 0x28) BEGIN
            READ_SHORT (lp + 0x26) pj     //Projectile
            PATCH_IF (pj = 38) BEGIN     //If projectile set to old fireball
            WRITE_SHORT (lp + 0x26) 234     //Set projectile to new fireball
        END
    END
END
BUT_ONLY_IF_IT_CHANGES


By the way, who prefers the old BG1 lightning bolt animation over the new IWD one? I am starting like the old one more and more.

-Galactygon

This post has been edited by Galactygon: Sep 2 2008, 04:38 AM


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