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> Vuki's experience with IA V5.0, Using a special party composition
Vuki
post Aug 19 2008, 08:16 PM
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I started a new party because I was a little bit tired and bored with the previous one. My previous party was a usual IA party: sorcerer protagonist + barbarian + blade + ranger->cleric (dual) + cleric/mage (multi) + monk. I will surely continue my old game later on but at the moment I concentrate on the new party. Ok, so this is the new party composation (and their current statistics):

Protagonist: Lothar, a half-elf Vagrant: Chaotic Good; lvl 9th; Axe++, Flail++, Club++, two-weapon style+++
Barbie, the half-ork barbarian (he is a male! biggrin.gif ): Chaotic Good; lvl 9th; 2H Sword++, Spear+, Quater Staff++, 2H weapon style++
Ince, the Inquisitor: Lawful Good; lvl 9th; 2H Sword++, Halberd++, Quater Staff+, 2H weapon style++
Rancle, the Ranger->Cleric (dual class): Neutral Good; lvl 7/9th; War Hammer++, Club++, Flail++, Mace++, Quater Staff+, two-weapon style+++
Berti, the Berserker->Thief (dual): Chaotic Neutral; lvl 9/10th; Long Sword++, Scimitar+, Short Sword+, Dagger+, Club++, Dart+, two-weapon style+++
Cernd, the Auramaster: True Neutral; lvl 11th; Scimitar+, Dagger+, Quater Staff+, Sling+

Yes, there is no arcane caster at all! And there will be no arcane caster in the future as well. I will replace sometimes Cernd with other NPCs to trigger their quest but not arcane caster NPC. That was my intention from the beginning and it is a concept and not an accident. smile.gif

I think in a lot of cases it will make my life harder but some battles will be easier. Also I do not have to prebuff as much because I am not able to do as much prebuff as with an arcane caster. smile.gif Life is good. biggrin.gif

I will write here my experience with this party as I advance in the game. I will update my second post here (so, not this one). I will write it from the viewpoint of Lothar. Btw, I have no idea how I was able to find such a name. Lothar. In the other cases I think the naming logic is clear. biggrin.gif

Ps. Sorry for my not so good English! I hope it would be still enjoyable.

Update:
Part 1 is finished
Part 2 is finished
Part 3 is finished
Part 4 is partially entered

This post has been edited by Vuki: Sep 1 2008, 09:33 AM


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Sikret
post Aug 25 2008, 07:28 AM
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The Tactician
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Well, I'm not going to interfere and talk about playing styles unless the case is a plain cheat or a very clearly cheesy method. This particular case is not one such case and I wouldn't write about it if you did not ask.

Personally, I don't use the mentioned method in my game, because as I've written in my "Started a v5 game" thread I avoid even debatable methods. As Vuki said, the mentioned method is not even usable in most cases unless you are facing a single enemy mage, but then if you see that you are misusing the engine limitations against that enemy, you should probably have a bad feeling about it as well. I think everyone can judge such special and debatable cases when they happen in his or her own game.

But let's put it in this way:

When your warrior is injured and you want to take him back to heal him, what course of action do you choose: Do you firstly send a new warrior to take the first warrior's position and just then you take the injured one back? Or do you straightly take the injured one back allowing the enemy mage to follow him and see the rest of your party?

If the latter, it's not cheesy, because the enemy mage will eventually have the chance to follow him and see the rest of your party.

If the former, then it is probably a tad cheesy in my opinion. At least, I don't use such a method in my own games. In general, I won't feel good if I sense that I'm somehow (even slightly) deceiving the game's engine.


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Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
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Vuki
post Aug 25 2008, 07:43 AM
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QUOTE(Sikret @ Aug 25 2008, 09:28 AM) *
Personally, I don't use the mentioned method in my game, because as I've written in my "Started a v5 game" thread I avoid even debatable methods. As Vuki said, the mentioned method is not even usable in most cases unless you are facing a single enemy mage, but then if you see that you are misusing the engine limitations against that enemy, you should probably have a bad feeling about it as well. I think everyone can judge such special and debatable cases when they happen in his or her own game.

I have found out a slight modification of this tactics. In that case all (or most) of my characters are in the view area of the enemy caster but they are spread on the screen to avoid being damaged by area affect spells (I mean only one or maybe two can be damaged by them). That is definitely not cheesy (however not always useable).

QUOTE
When your warrior is injured and you want to take him back to heal him, what course of action do you choose: Do you firstly send a new warrior to take the first warrior's position and just then you take the injured one back? Or do you straightly take the injured one back allowing the enemy mage to follow him and see the rest of your party?

If the latter, it's not cheesy, because the enemy mage will eventually have the chance to follow him and see the rest of your party.

If the former, then it is probably a tad cheesy in my opinion. At least, I don't use such a method in my own games. In general, I won't feel good if I sense that I'm somehow (even slightly) deceiving the game's engine.

It is really funny. I was also thinking about these two ways when I developed this tactics and my idea was that the first one is not cheesy and the second one is cheesy. So, it is the opposite as you think. smile.gif My reason was the following: in the former option one of my character is always defending the party and keep the enemy away and in the second case the retreat of my hero from the mage is similar than a run away. You mentioned in the cheesy pdf that run away is cheesy and tactical retreat is not. And also this flee to the party and then send the next fighter case can be done even while the mage is casting something and then he has no chance to follow my hero.

Btw, this tactical retreat is still not clear for me. Ok, let's examine the Tor'Gal case. You retrieve 2-3 of your backup characters to the other room while others are protecting them. That is ok. But then what do you do with the remaining characters? If you move them back to the other room then in reality they flee back and not just retreat. It is pity that retreat is not implemented in the game because it is implemented in the paper based game. As I remember if you retreat then you cannot attack and you only move half speed but the enemy cannot get any bonus attack (they get one free attack - or maybe one full round - if you flee). Hmm, may I ask yo to maybe make a video about this retreat and upload it to Youtube to make it clear for everybody?

This post has been edited by Vuki: Aug 25 2008, 07:46 AM


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Arkain
post Aug 25 2008, 10:30 AM
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QUOTE(Vuki @ Aug 25 2008, 09:43 AM) *
[...]
My reason was the following: in the former option one of my character is always defending the party and keep the enemy away and in the second case the retreat of my hero from the mage is similar than a run away. You mentioned in the cheesy pdf that run away is cheesy and tactical retreat is not. And also this flee to the party and then send the next fighter case can be done even while the mage is casting something and then he has no chance to follow my hero.

Btw, this tactical retreat is still not clear for me. Ok, let's examine the Tor'Gal case. You retrieve 2-3 of your backup characters to the other room while others are protecting them. That is ok. But then what do you do with the remaining characters? If you move them back to the other room then in reality they flee back and not just retreat. It is pity that retreat is not implemented in the game because it is implemented in the paper based game. As I remember if you retreat then you cannot attack and you only move half speed but the enemy cannot get any bonus attack (they get one free attack - or maybe one full round - if you flee). Hmm, may I ask yo to maybe make a video about this retreat and upload it to Youtube to make it clear for everybody?


If I was a mage fighting someone who then retreats/flees and is replaced by another guy to hold me off I'd start to wonder where that guy came from and maybe ask myself whether I should get moving (as there may be more enemies lurking around) or not. It would be quite dumb to sit around and simply keep fighting the replacement hero, imho.

If my memory is correct Sikret's explanation was that when retreating the battle doesn't stop but goes on. So if you keep on fighting after retreating/fleeing it's still the same battle, thus you simply moved into a better position. Strategy and all that. Or something along those lines.

This post has been edited by Arkain: Aug 25 2008, 10:32 AM
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Posts in this topic
Vuki   Vuki's experience with IA V5.0   Aug 19 2008, 08:16 PM
Vuki   RE: Vuki's experience with IA V5.0   Aug 19 2008, 08:23 PM
Sikret   After winning this battle I immediately challenged...   Aug 19 2008, 10:14 PM
Vuki   As you can read in the "Progress Report for I...   Aug 19 2008, 11:38 PM
Raven   Cernd also used the spell Magic Resistance agains...   Aug 26 2008, 01:38 PM
Sikret   [quote name='Vuki' post='34793' date='Aug 19 2008,...   Aug 26 2008, 01:43 PM
Vuki   If you want to play without cheesy tactics then do...   Aug 26 2008, 01:57 PM
Kerkes   If you want to play without cheesy tactics then do...   Aug 29 2008, 08:56 PM
Vuki   I think if this is how it's suppose to work, i...   Aug 30 2008, 12:37 PM
Kerkes   I do have one question - who will cast breach, rub...   Aug 19 2008, 09:01 PM
Vuki   I do have one question - who will cast breach, rub...   Aug 19 2008, 09:36 PM
Kerkes   I spoke with Shadan and he told to me that for exa...   Aug 20 2008, 12:48 AM
Vuki   If you do well with playing this party, hell, I...   Aug 20 2008, 01:07 AM
Raven   If you do well with playing this party, hell, I...   Aug 20 2008, 09:40 AM
Kerkes   If you do well with playing this party, hell, I...   Aug 20 2008, 10:49 AM
darkjeshush   I do have one question - who will cast breach, rub...   Jul 12 2009, 12:42 PM
Raven   I think in a lot of cases it will make my life har...   Aug 19 2008, 09:18 PM
Vuki   Have fun waiting out all those PfMW... If a mage i...   Aug 19 2008, 09:45 PM
Sikret   He has an inquisitor to compensate lack of Breach ...   Aug 19 2008, 09:38 PM
Vuki   He has an inquisitor to compensate lack of Breach ...   Aug 19 2008, 09:53 PM
LZJ   Good luck with your non-arcane caster party, Vuki...   Aug 20 2008, 12:28 AM
Sikret   By the way, one other major difficulty I think you...   Aug 20 2008, 12:43 AM
LZJ   @Sikret: I did not realize I repeated the point i...   Aug 20 2008, 01:30 PM
leonidas   @Sikret: I did not realize I repeated the point i...   Aug 23 2008, 10:55 PM
Vuki   I played with real heroes! :D LOL! Berti...   Aug 23 2008, 07:32 PM
Kerkes   I don't think that it's possible to get JD...   Aug 24 2008, 01:18 PM
Vuki   I don't think that it's possible to get JD...   Aug 24 2008, 01:44 PM
Vuki   Even early quests improved monsters such as Torgal...   Aug 24 2008, 03:53 PM
Vuki   Even early quests improved monsters such as Torgal...   Aug 25 2008, 10:08 PM
SpellStorm   One question about item development. Guys (and gir...   Aug 26 2008, 05:18 AM
Baronius   In English: level 10 :lol: :P (although I...   Aug 24 2008, 04:00 PM
Vuki   In English: level 10 :lol: :P (although I'm...   Aug 24 2008, 05:17 PM
Raven   I doubt you'll have too much trouble with TorG...   Aug 24 2008, 04:00 PM
LZJ   Hmmm that's interesting Vuki. With 5 fighter...   Aug 24 2008, 04:52 PM
Vuki   Hmmm that's interesting Vuki. With 5 fighters,...   Aug 24 2008, 05:24 PM
Kerkes   I've played with Keldorn not long ago, before ...   Aug 24 2008, 05:43 PM
geh4th   I mean no offense, and it's probably necessary...   Aug 24 2008, 10:59 PM
Vuki   I mean no offense, and it's probably necessary...   Aug 24 2008, 11:17 PM
Vuki   I was thinking about it a bit and I am sure now th...   Aug 24 2008, 11:26 PM
geh4th   Point taken, but I'd definitely like to hear S...   Aug 24 2008, 11:29 PM
Sikret   Well, I'm not going to interfere and talk abou...   Aug 25 2008, 07:28 AM
Vuki   Personally, I don't use the mentioned method i...   Aug 25 2008, 07:43 AM
Arkain   [...] My reason was the following: in the former o...   Aug 25 2008, 10:30 AM
Sikret   My reason was the following: in the former option ...   Aug 25 2008, 10:35 AM
Vuki   No, see above. TorGal can still follow your party ...   Aug 25 2008, 11:00 AM
Kerkes   Congratulations on greater yuan-ti! I find thi...   Aug 25 2008, 10:34 PM
geh4th   In my current run (vagrant PC, all BioWare NPC...   Aug 25 2008, 10:43 PM
Kerkes   Phosporus is good early on, it boosts your thac0 a...   Aug 25 2008, 11:24 PM
Vuki   Phosporus is good early on, it boosts your thac0 a...   Aug 26 2008, 08:37 AM
Raven   Treefolk's Arm is a great weapon which I alway...   Aug 26 2008, 10:28 AM
Kerkes   Treefolk is an awsome weapon, probably the easiest...   Aug 26 2008, 10:47 AM
Sikret   only Cromwell can forge +4 ring. Are you sure? If...   Aug 26 2008, 10:57 AM
Vuki   Are you sure? If I remember correctly, Cespenar ca...   Aug 26 2008, 11:54 AM
Kerkes   @Sikret You're right, I always tought it...   Aug 26 2008, 11:59 AM
Vuki   You'll have a lot of cloaks. You won't fin...   Aug 26 2008, 12:12 PM
LZJ   I agree. It's a known cheesy tactic in the van...   Aug 26 2008, 01:45 PM
Vuki   Part 3 is partially entered. It will be updated so...   Aug 29 2008, 09:50 AM
Raven   Conster may be doable. Firkraag probably less so. ...   Aug 30 2008, 12:41 PM
Vuki   Conster may be doable. Firkraag probably less so. ...   Aug 30 2008, 12:55 PM
Kerkes   Conster may be doable. Firkraag probably less so. ...   Aug 30 2008, 03:18 PM
Vuki   I killed Conster! Wow! It was the hardest ...   Aug 30 2008, 09:58 PM
Kerkes   FoA bypasses MR, allows a save vs.wands. You canno...   Aug 30 2008, 10:27 PM
Vuki   FoA bypasses MR, allows a save vs.wands. You canno...   Aug 30 2008, 10:42 PM
LZJ   Hmm I don't think all weapons' effects byp...   Aug 31 2008, 01:50 AM
Vuki   The battle against Conster was entered. Enjoy it...   Sep 1 2008, 09:33 AM
Raven   Vuki, I enjoyed reading about the battle with Cons...   Sep 1 2008, 01:17 PM
Vuki   Vuki, I enjoyed reading about the battle with Cons...   Sep 1 2008, 01:35 PM
Sikret   I tried the battle with Firkraag several times but...   Sep 1 2008, 02:38 PM
Vuki   Dragons' spells can't be interrupted. It...   Sep 1 2008, 02:53 PM
LZJ   Insect plague by itself (since you have no mages) ...   Sep 1 2008, 02:37 PM
Vuki   We killed our first lich! See the updated walk...   Sep 4 2008, 07:59 AM
SpellStorm   We killed our first lich! See the updated walk...   Sep 4 2008, 08:21 AM
Vuki   No, it doesn't. Any message in the battle text...   Sep 4 2008, 08:39 AM
Vuki   Just one request to everyone (including me :) )...   Sep 4 2008, 12:10 PM
Vuki   Thanks!   Sep 4 2008, 12:23 PM
Vuki   Hi Everybody! I started to play BG2 and IA ag...   Jun 29 2009, 10:26 AM
matti   Even with all this, extremely biased and unnecessa...   Jun 29 2009, 10:43 AM
Sikret   Even with all this, extremely biased and unnecessa...   Jun 29 2009, 01:02 PM
Vuki   Problem is that their saving throws would be 3-4 b...   Jun 29 2009, 10:56 AM
Vuki   Sikret, is it true for dual-class mages as well?   Jun 29 2009, 01:42 PM
Raven   Only single class mages have access to the 'mo...   Jun 29 2009, 02:32 PM
Vuki   Only single class mages have access to the 'mo...   Jun 29 2009, 02:53 PM
Raven   Only single class mages have access to the 'mo...   Jun 29 2009, 04:39 PM
Vuki   Ok, thanks, I will do this way.   Jun 29 2009, 06:27 PM
shadan   Imho Ranger7>Cleric dual is better than Anoman...   Jun 30 2009, 08:18 AM
Vuki   Imho Ranger7>Cleric dual is better than Anoman...   Jun 30 2009, 10:09 AM
Raven   Imho Ranger7>Cleric dual is better than Anoman...   Jun 30 2009, 02:15 PM
Kerkes   Hello Vuki glad to see you back! I believe th...   Jun 30 2009, 06:12 PM
Vuki   Hello Vuki glad to see you back! I believe th...   Jun 30 2009, 07:29 PM
Raven   I believe the changes apply to dual mages as well....   Jul 1 2009, 08:47 AM
shadan   I have played IA 3 times, I always had one cleric....   Jul 1 2009, 08:49 AM
lroumen   I always tried to take 3 casters with arcane abili...   Jul 9 2009, 06:53 AM
Vuki   What type of class is undeadhunter? Is it a warrio...   Jul 9 2009, 07:32 AM
Raven   What type of class is undeadhunter? Is it a warrio...   Jul 9 2009, 09:10 AM
Vuki   It's a paladin kit, came with vanilla bg2. Ah...   Jul 9 2009, 11:21 AM
Vuki   Is it worth to buy these items? - Sensate amulet:...   Jul 10 2009, 06:06 PM
Raven   Is it worth to buy these items? - Sensate amulet:...   Jul 10 2009, 07:50 PM
Vuki   It is really interesting that how easy the game wi...   Jul 13 2009, 08:32 AM
lroumen   Undeadhunter is the english name for the paladin k...   Jul 13 2009, 09:30 AM
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