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> Watcher's Keep Problem
cru
post Aug 12 2008, 09:39 PM
Post #1





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Joined: 19-August 06




At first i'd like to thank Sikret for creating this mode and improving it more and more, i really like playing this mode in the past and will surely be happy after playing v5 of the mod.
Anyway my problem is that the game crashes when i try to enter the 1st lvl of the keep. At first i had a problem that they were casting hold person spells and that wasnt matter for me till i try to enter the keep, and then i search the forum and uninstall the mode put that baf file and install it again. The priests stop casting hold person but my game still crashes due to it may not be related to the scripts of those. Below is my weidu log;
---------------------
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name
~SETUP-EASE.TP2~ #0 #0 // Infinite Weapon, Potion and Ring/Amulet Stacking
~SETUP-EASE.TP2~ #0 #3 // True Grand Mastery (extra half-attack, etc.) (Baldurdash)
~SETUP-EASE.TP2~ #0 #6 // Wear Magical Armor AND Magic Rings (etc.)
~SETUP-EASE.TP2~ #0 #9 // Un-Nerfed THAC0 Table, Saving Throws, Grand-Mastery, and Arcane, Divine Spell Progression (Blucher)
~SETUP-EASE.TP2~ #0 #10 // XP Cap Remover
~SETUP-EASE.TP2~ #0 #14 // Multiple Strongholds (Baldurdash)
~SETUP-EASE.TP2~ #0 #15 // Bonus Merchants (Baldurdash)
~SETUP-EASE.TP2~ #0 #18 // Imoen ToB Dialogue Fix
~SETUP-EASE.TP2~ #0 #21 // Romance: Bug Fixes (required for later components).
~SETUP-EASE.TP2~ #0 #25 // Happy: NPCs won't fight with each other or leave the group.
~SETUP-DUNGEONBEGONE.TP2~ #0 #0 // Dungeon Be Gone V1.6
~SETUP-IMPROVEDANVIL.TP2~ #0 #0 // Improved Anvil for SOA & TOB
--------------------------
I choose a blade char to be the leader of my party and in the party i have anomen , valgyar, jan and edwin. I also made some changes on anomen making him wizard slayer dueled to cleric ( instead of simple fighter ) and valgyar to archer. I hope these changes are not the cause of my problem. Again thanks alot for the mod:)
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cru
post Aug 12 2008, 10:34 PM
Post #2





Forum Member
Posts: 3
Joined: 19-August 06




Actually i didnt have any other mods installed, my Bg2 was fresh.
I change the npc kits because i like to play with familiar guys (at least they talk with each other) rather than custom created ones.
By the way Kerkes, i want to play with an archer and and Valygar was the only one that fits into this role ( he is a ranger at least), also if i created a custom archer he shouldn't have used Valygar's items too:)
I got another question, i dont like creating the game in multiplayer, when loading it takes some time to select the portraits and then press ok, if i create the game in multi and put it into single player via save games will this also change something that may affect the game ( may be item loses), if not i can try that way

This post has been edited by cru: Aug 12 2008, 10:50 PM
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Sikret
post Aug 13 2008, 08:30 AM
Post #3


The Tactician
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Posts: 7794
Joined: 1-December 05




QUOTE(cru @ Aug 13 2008, 03:04 AM) *
Actually i didnt have any other mods installed, my Bg2 was fresh.


Then, I don't have the least idea what may have caused that problem in your game.

QUOTE
I got another question, i dont like creating the game in multiplayer, when loading it takes some time to select the portraits and then press ok, if i create the game in multi and put it into single player via save games will this also change something that may affect the game ( may be item loses), if not i can try that way


It's safe and won't cause any problems.


--------------------
Improved Anvil




Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
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