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#1
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Forum Member Posts: 21 Joined: 30-June 08 From: Sydney, Oz ![]() |
Hey,
I have a custom animation that I want to get into the game that is just 60 frames and doesn't need to walk around or attack or anything, just needs to hover there. I've tried to stick it into the game by using the IC_CYCLOP or whatever it's called animation slot and just using the stand around animation (MCYCSD I think I named it) but when I assign the cyclops animation to a creature and try and CLUA it into the game it crashes, is there a way of assigning an anim to a creature that is just going to hang around and be talked to then buggers off after it says its bit? I've attached the GIF I created the bam from. Any help will be appreciated. Cheers
Attached File(s)
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Post
#2
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Forum Member Posts: 21 Joined: 30-June 08 From: Sydney, Oz ![]() |
I had a play around with it but it didn't quite come out the way i'd like it to, i'm a bit busy with work and study at the moment so i'll play around some more in my spare time and post the finished result when i'm happy with it (if I ever am!!) Thanks for the tute, just what I was looking for.
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Lo-Fi Version | Time is now: 24th June 2025 - 12:04 AM |